...? talk about taking stuff out of context, holy ***. I never understood why people post "thats all i read", it makes you look silly for not reading the surrounding words and often damages the discussion as is apparent.
Look:
"The idea of freighters seems to be that they sacrifice combat capability for cargo/fuel/personnel space (depending on the type of hauler), which is supposed to be "worth it" based on the FP costs that are more or less equal to other ships of the same size. "not being able to stack ventures" because of their FP cost isnt really relevant when you see that you cant really stack anything else either because of the low FP cap, the problem is with how efficient each are at their job."
@AC, mining drones im sure will eventually be for mining (what other reason would there be for all those visitable asteroids around the solar map) so general effectiveness is probably a good bar for FP (not combat specific, obviously). In the case of high tech ships, their "effectiveness" is balanced out by increased credit cost. Increased price would lower the "effectiveness" due to the extra difficulty of maintaining and deploying it, not that any of this is easily quantifiable.