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Author Topic: Recommended Faction mods?  (Read 7527 times)

Shinr

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Recommended Faction mods?
« on: August 14, 2022, 11:09:20 AM »

Outside of the Dark Revenant factions, which IMO feel like recommended add-ons to SWP, which factions mods can be considered must-have and/or simply fun to have around?
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robepriority

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Re: Recommended Faction mods?
« Reply #1 on: August 14, 2022, 08:09:50 PM »

I've been having fun with ironshell and phillip andrada gas station simulator, the more "fundamental" mods are in my signature.

DVeL

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Re: Recommended Faction mods?
« Reply #2 on: August 15, 2022, 12:54:42 AM »

I prefer mods with some "flavor" in them, so they don't feel like "yet another bunch of ships".
My recommendations would be:
Diable Avionics
Apex Design Collective
Dassault-Mikoyan Engineering
Volkov Industrial Conglomerate
ScalarTech Solutions
Shadowyards Reconstruction Authority
P9 Colony Group
Kadur Remnant
Hazard Mining Incorporated

All of them are rather unique and definitely well made.
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Psyentific

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Re: Recommended Faction mods?
« Reply #3 on: August 15, 2022, 10:50:44 AM »

I never play without Kadur, HMI, Iron Shell, Diable, and Roider.
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Shinr

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Re: Recommended Faction mods?
« Reply #4 on: August 15, 2022, 09:30:37 PM »

Thank you for the recommendations.

Now to see if I can squeeze some of these into my Potato PC.
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Psyentific

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Re: Recommended Faction mods?
« Reply #5 on: August 17, 2022, 10:26:27 AM »

Also consider picking up Arma Armatura and the various (AA) mods for subfactions (ex. Roider, Diable, Mayasura). While I personally don't like piloting the strike craft ships around because I'm bad at that kind of fast/maneuverable finesse piloting, I still think they're cool as *** and they're great additions to certain fleet types.
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