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Recommended Faction mods?
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Topic: Recommended Faction mods? (Read 7527 times)
Shinr
Lieutenant
Posts: 83
Recommended Faction mods?
«
on:
August 14, 2022, 11:09:20 AM »
Outside of the Dark Revenant factions, which IMO feel like recommended add-ons to SWP, which factions mods can be considered must-have and/or simply fun to have around?
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robepriority
Captain
Posts: 455
robepriority#2626
Re: Recommended Faction mods?
«
Reply #1 on:
August 14, 2022, 08:09:50 PM »
I've been having fun with ironshell and phillip andrada gas station simulator, the more "fundamental" mods are in my signature.
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My base modlist
DVeL
Ensign
Posts: 15
Re: Recommended Faction mods?
«
Reply #2 on:
August 15, 2022, 12:54:42 AM »
I prefer mods with some "flavor" in them, so they don't feel like "yet another bunch of ships".
My recommendations would be:
Diable Avionics
Apex Design Collective
Dassault-Mikoyan Engineering
Volkov Industrial Conglomerate
ScalarTech Solutions
Shadowyards Reconstruction Authority
P9 Colony Group
Kadur Remnant
Hazard Mining Incorporated
All of them are rather unique and definitely well made.
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Psyentific
Lieutenant
Posts: 51
Re: Recommended Faction mods?
«
Reply #3 on:
August 15, 2022, 10:50:44 AM »
I never play without Kadur, HMI, Iron Shell, Diable, and Roider.
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Shinr
Lieutenant
Posts: 83
Re: Recommended Faction mods?
«
Reply #4 on:
August 15, 2022, 09:30:37 PM »
Thank you for the recommendations.
Now to see if I can squeeze some of these into my Potato PC.
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Psyentific
Lieutenant
Posts: 51
Re: Recommended Faction mods?
«
Reply #5 on:
August 17, 2022, 10:26:27 AM »
Also consider picking up Arma Armatura and the various (AA) mods for subfactions (ex. Roider, Diable, Mayasura). While I personally don't like piloting the strike craft ships around because I'm bad at that kind of fast/maneuverable finesse piloting, I still think they're cool as *** and they're great additions to certain fleet types.
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Recommended Faction mods?