I really enjoy the mod. Thanks for all your work on it. The UI improvements in recent versions have been really awesome.
I agree that it would be really nice to be able to control which level chip gets used. It is annoying to have to store/sell all the higher level ones. As Xzaven said, prioritizing chips in inventory over the box would be a nice QoL improvement. Alternatively, I don't know if you can pop-up a dialog when clicking "use chip" that would show a list of the available ones.
One frustration I have with it is when upgrading engines to try to get to a burn level threshold, the ship configuration screen starts rounding the burn rate up when viewing the ship details, but actual fleet speed seems to floor the burn rate of ships, so I'll often see, e.g., a ship that says it has burn rate 9, but if everything else in my fleet goes 10, I can actually only go speed 8 because it is really like 8.7 or something. I wish the actual burn rate were displayed somewhere to make this more clear, maybe when hovering the hull mod?
Maybe I'm just doing the math wrong or misunderstanding something, but my impression is that level 5 engines should be enough to take a burn 8 ship to burn 9. 8 * 1.15 = 9.2, which should round down to 9, but I still see burn 8 for my fleet. But I actually seem to have to have level 7 engines (8 * 1.21 = 9.68) to get my fleet to go burn 9. Do we actually need to get over 9.5 for it to work or is there something else going on?