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Starsector 0.98a is out! (03/27/25)

Author Topic: (modded) High Resolution Sensors not working and questions.  (Read 1023 times)

Ranakastrasz

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On equiping ships with HRS, the tooltip changes, but the fleet is uneffected.
Question, Is there an easy way to turn off mods then load the game without it erroring out?
Is there a way to quickly make a new game and not autosave it, for binary search purposes?
What mod causes Electronic warfare to provide altered Turret turn speed, recoil, and missile turn speed instead of range? - Answered
Question,
Modlist
1482 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  - Running with the following mods (in order of priority):
1483 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -      Starpocalypse [id: starpocalypse] [version 2.3.1] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\starpocalypse)
1483 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     A New Level of Confidence [id: pantera_ANewLevel40] [version 40 1.1] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\A New Level of Confidence - 40)
1483 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     A Well Advised Mod [id: NoIllAdvised] [version ] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\A Well Advised Mod)
1483 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     AdvancedGunneryControl [id: advanced_gunnery_control_dbeaa06e] [version 0.13.2] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\AdvancedGunneryControl)
1483 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Automated Commands [id: automatedcommands] [version 1.1a] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\AutomatedCommands)
1483 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Autosave [id: lw_autosave] [version 1.1c] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Autosave)
1483 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Better Colonies [id: timid_admins] [version 1.63] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Better Colonies)
1483 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     ClearCommands [id: clearCommands] [version 1.0.e] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\ClearCommands1.0.e)
1483 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Combat Alarm Sounds [id: CAS] [version 1.4] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Combat Alarm Sounds)
1483 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Combat Chatter [id: chatter] [version 1.11.4] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Combat Chatter)
1483 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Combat Radar [id: lw_radar] [version 3.0] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Combat Radar)
1484 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Commissioned Crews [id: timid_commissioned_hull_mods] [version 1.999999ggg] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Commissioned Crews)
1484 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Concord [id: su_Concord] [version 3.5.2g] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\CONCORD)
1484 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Console Commands [id: lw_console] [version 2021.12.25] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Console Commands)
1484 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Detailed Combat Results [id: DetailedCombatResults] [version 5.2.1] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\DetailedCombatResults)
1484 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Dynamic Tariffs [id: dynamictariffs] [version 1.4] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\DynamicTariffs)
1484 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Fair S Mod [id: su_FairSMod] [version 1.1.0a] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Fair S Mods)
1484 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Flux Reticle [id: sun_flux_reticle] [version 1.2.1] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Flux Reticle)
1484 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Fuel Siphoning [id: sun_fuel_siphoning] [version 1.2.0] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Fuel Siphoning)
1484 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Grand.Colonies [id: GrandColonies] [version 1.0.d] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Grand.Colonies1.0.d)
1484 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Hexagonal Shieldidgeridoos [id: HexShields] [version 1.1.0] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\HexShields)
1485 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Hostile Intercept (and Autopause!) [id: hostileIntercept] [version 1.3.2] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Hostile Intercept)
1485 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Industrial.Evolution [id: IndEvo] [version 3.0.c] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Industrial.Evolution3.0.c)
1485 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     LazyLib [id: lw_lazylib] [version 2.7b] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\LazyLib)
1485 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Leading Pip [id: leadingPip] [version 1.9.1] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Leading Pip)
1485 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     MagicLib [id: MagicLib] [version 0.42.1] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\MagicLib)
1485 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Nexerelin [id: nexerelin] [version 0.10.4d] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Nexerelin)
1485 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Quality Captains [id: QualityCaptains] [version 1.1.1] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Quality Captains)
1485 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Reputation Decay [id: repdec] [version 2.3] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\repdec)
1485 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Ruthless Sector [id: sun_ruthless_sector] [version 1.3.0] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Ruthless Sector)
1485 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Second Wave Options [id: RC_Second_Wave_Options] [version 0.6.5] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Second Wave Options 0.6.5)
1485 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Shielded Holds For All [id: holdsforall] [version 1.0] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Shielded Holds For All)
1486 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Ship Direction Marker [id: PT_ShipDirectionMarker] [version 1.3.1] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\ShipDirectionMarker)
1486 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     SpeedUp [id: speedUp] [version 0.7.2] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\SpeedUp)
1486 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Starship Legends [id: sun_starship_legends] [version 2.1.1] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Starship Legends)
1486 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Stellar Networks [id: stelnet] [version 1.1.4] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\stelnet)
1486 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Supply Forging [id: timid_supply_forging] [version 1.41] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Supply Forging)
1486 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Terraforming & Station Construction [id: Terraforming & Station Construction] [version 8.0.2] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Terraforming and Station Construction)
1486 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     The Star Federation [id: star_federation] [version 0.97.33] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\FED)
1486 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Unknown Skies [id: US] [version 0.43] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\UnknownSkies)
1486 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     Weapon Arcs [id: WEAPONARCS] [version 1.6.0] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\WeaponArcs)
1486 [Thread-3] INFO  com.fs.starfarer.StarfarerLauncher  -     WhichMod [id: whichmod] [version 1.2.1] (from C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\WhichMod)
[close]
« Last Edit: May 08, 2022, 10:41:08 AM by Ranakastrasz »
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I think is easy for Simba and Mufasa sing the Circle of Life when they're on the top of the food chain, I bet the zebras hate that song.

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Histidine

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Re: (modded) High Resolution Sensors not working and questions.
« Reply #1 on: May 07, 2022, 09:28:11 PM »

The EW change is Quality Captains.
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Ranakastrasz

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Re: (modded) High Resolution Sensors not working and questions.
« Reply #2 on: May 08, 2022, 10:41:23 AM »

Thanks. That answers one question.
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I think is easy for Simba and Mufasa sing the Circle of Life when they're on the top of the food chain, I bet the zebras hate that song.

Cigarettes are a lot like hamsters. Perfectly harmless, until you put one in your mouth and light it on fire

Danny4466

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Re: (modded) High Resolution Sensors not working and questions.
« Reply #3 on: June 02, 2022, 06:55:06 PM »

I also have this issue with HRS with a similar modlist but I have no idea whats causing it.
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Thogapotomus

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Re: (modded) High Resolution Sensors not working and questions.
« Reply #4 on: September 15, 2022, 04:26:34 PM »

For anybody in the future, as of now, Concord is causing High res sensors not to work. Another user said deleting the line for HRS in the mod code worked for them, and it has worked for me too.
« Last Edit: September 16, 2022, 07:28:03 AM by Thogapotomus »
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