Great mod! Always love more random assortments of hullmods to mess around with.
Few suggestions based on my recent playthrough:
1. Right now all the hullmods are available from the start, have you considered instead to make most of them non-default so one can get buy/acquire them over the course of a game?
2. The logistics hullmods in this mod doesn't automatically become uninstallable when a ship is at the logistics hullmod limits, so trying to install one will "kick" an existing logistics mod off the ship.
3. The fuel ramscoop could use a buff, right now the amount of fuel you get is so insignificant and becomes effectively nothing once you get a large lategame fleet, IMO adjusting it to 1/2/3/4 or even 1/2/4/8 would make them more useful.