-Increased the range of the Shredder and Saker kinetic weapons from 650 to 700 to better pair with CFT's 700 range HE weapons
-Adjusted the CFT crest for the floral image to be left justified (was center) like the flag - I remember seeing a discord comment about how that really triggered their OCD and since then I could not unsee it
-The reason CFT is jumping to 1.9 is the following list of ship adjustments based on feedback given from various players but specifically by 5ColouredWalker:
-Assigned the title "Quality Assurance Specialist" to 5ColouredWalker on the forum OP for all the help he has given
-Freebooter: Lowered the DP and supplies/mo from 50 to 45, removed the built in wings and added tender wings to the variant
-Bourbon: Replaced all the ballistic and energy mounts with hybrid, changed the shield from front to omni, efficiency from .9 to .6 and reduced the shield arc from 200 to 180 - My gift to 5ColouredWalker
-Exeter: Added a missing civilian-grade hull tag,changed the designation to a Civilian ship, removed the built in wings and added mining drones to the variant
-Galleon: Removed the two built in wings and added 2 brig wings to the variant
-Bolster: Lowered the DP and supplies/mo from 50 to 40, unlocked all the wings, reduced the wing count from 6 to 4 and increased the OP from 250 to 265
-Retourschip: Added a missing civilian-grade hull tag, removed the built in wings and added borer drones to the variant
-Odam: Removed the built in wings and added them to the open slots on the variant
-Kerebos: Removed the built in wings, changed the small turrets to all be 360 degrees to better use them as PD mounts and added 5 OP to compensate
-Conventry- Changed the variant loadout by replacing the volley rockets with a mix of hellfire and point defense missiles
-Bombadier: Removed the built in wings, added 5 OP, replaced the Volley rockets with Inferno Mirv on the variant, and put mining drones in the open slots
-Ironclad: Added advanced turret gyros to the variant to fill in the unused OP
-Dhow: Widened the front side facing mounts from 190 to 225 degrees to better engage targets and added insulated engine assembly to the variant by replacing culverns with mining lasers
-Griffon: Added built-in Advanced turret gyros and replaced the wings to 2 Brigs and 2 Cutters
-Foudre: Raised the deployment/supplies per month to 25 and the Fleet points to 18 to better reflect it's power
-Dromon: Unlocked the built in wings, changed the mounts to a mix of hybrid, composite and synergy and added 2 Borer drones to the open slots on the variant
-Cog: Unlocked the two built in wings and added 2 Mining drones to the open slots on the variant and filled in the extra op with Advanced Turret Gyros
-Knarr: Unlocked the large and two medium turrets and set them to energy
-Collier: Added a missing civilian-grade hull tag, unlocked all the weapon mounts and wings, set them to hybrid, increased the OP to 115 and equipped the variant with a mix of mining lasers, mining drones and electro-magnetic railguns
-Carrack: Unlocked the wing slots and fitted the variant with mining drones
-Astera: Converted into a Combat Tanker by replacing the civilian tag with a built in targeting unit, increasing FP to 10, armor to 560, MF to 2800, FD to 280, DP/supply to 10 and refitted the variant with combat weapons
-Lennox: Unlocked the built-in wings, added 1d0 OP and added two brig wings to the variant
-Clipper: Raised the armor by 50, lowered the max speed from 110 to 90, added 10 mass, and increased min crew by 10
-Brigantine: Increased the shield arc to 100 since it so wide of a ship
-Barque: Lowered the DP/supply per month by 1
-Barkentine: Unlocked the third wing slot, raised the op by 5 and added a brig to the open slot on the variant
-Vergulde: Added a missing civilian-grade hull tag, added built in insulated engines, lowered the OP by 10 and removed reinforced bulkheads on the variant
-Jacht: Added a missing civilian-grade hull tag and raised the DP/supply per month by 2
-Vestale: Unlocked the built in wings and added 2 Mizzen to the now open slots on the variant
-Scow: Changed the PD turret on the variant to a mining laser and used the free op to add blast doors for better survivability
-Jackdaw: I noticed there were 4 unused OP on the variant so I added the Flux Coil Adjunct hull mod
-Fusta: Added the missing civilian-grade hull tag that I forgot when I made it
-Bawley: Unlocked the wing slots, added 10 OP, added tenders to the open slots on the variant and advanced turret gyros with the leftover OP
-Draeck: Unlocked the built in Mizzen wing and added mining drones to the variant
-Sloop: Added a missing civilian-grade hull tag