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Author Topic: [0.97a] Phillip Andrada Gas Station Manager v1.14.1 - The Mech Update  (Read 207953 times)

Cheru

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.11.1 Museum Time
« Reply #60 on: March 21, 2023, 02:06:46 AM »

Can someone give me a hint please? I can't find Yunifer, even as an NPC. I maxed out relationship with her Kween, her boss, got the ship, but I can't find Yunifer. The mod overview on YT says that she even contacts you about the ship, but this never happened to me.

It could also be a mod conflict, I already have some - substance abuse doesn't want to work as intended for some reason...

Scratch that. Found her! :)

Now... there is another thing. I have "no prisoners " mod and I actually managed to capture Ruka. Tried to raise rep with her, but seemingly got stuck. Whenever I get to 24 rep her dialogue window changes. It's empty, with only one option left - "1. Leave".
I don't ask for spoilers, just want to know if it is intended or not(a bug)?.. and was it really worth it?

This should be fixed with v1.11.1. Turns out rules.csv is a tempermental beast and gets very weird if certain things happen.

*checks his version - 1.11.0* Ahhh... damn. I got you. Thank you for answering! Well, time for another restart xD
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WMGreywind

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.11.1 Museum Time
« Reply #61 on: March 21, 2023, 02:13:50 AM »

*checks his version - 1.11.0* Ahhh... damn. I got you. Thank you for answering! Well, time for another restart xD

Oh don't worry, v1.11.1 should be perfectly compatible with v1.11. In fact it should fix your issue so you don't need to start a new save. It's only when I move up the middle number up is when save compatibility issues should be a concern.
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Cheru

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.11.1 Museum Time
« Reply #62 on: March 21, 2023, 02:32:31 AM »

*checks his version - 1.11.0* Ahhh... damn. I got you. Thank you for answering! Well, time for another restart xD

Oh don't worry, v1.11.1 should be perfectly compatible with v1.11. In fact it should fix your issue so you don't need to start a new save. It's only when I move up the middle number up is when save compatibility issues should be a concern.

Really?! Oh, you wonderful and beautiful man! Thank you for telling me this and responding so quickly - I was about to delete the saves xD
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WMGreywind

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.11.2 Museum Time
« Reply #63 on: March 27, 2023, 12:26:35 PM »


EDIT 04/03/2023: Updated to v1.11.3 to catch more rules.csv issues.

Spoiler
v1.11.3 changelog

Changes
- Changed hullmod descriptions
- Modified Heavy Weapons Integration into Iepetean Adjustments, which also adds 50 range to all PD weapons.
- Added new random npc portrait, courtesy of C_Yukimaru
- Changed gift demand class to (hopefully) prevent contact/ bar event commodity requests
- Consolidated where Iapetus officer skills will be active
- Fixed more rules.csv errors. Hopefully

v1.11.2 changelog

New
- Added new random npc portrait, courtesy of C_Yukimaru
- Added custom Nexerelin diplomacy events for the Sindrian Fuel Company
- Added random bar event for buying bulk fuel at 50% rate on Sindrian Fuel Company worlds
- Added custom Sindrian Fuel relationship text for players with a Persean League commission

Changes and fixes
- Changed Antimatter Pulse Gun sprite
- More Rules.csv fixes
[close]
« Last Edit: April 03, 2023, 02:55:36 AM by WMGreywind »
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SETIFAN

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.11.2 Museum Time
« Reply #64 on: March 27, 2023, 01:23:26 PM »

Unfortunatly it seems the update came with a new problem, because it just CTDs on startup.

The error message in the starsector.log is this:
Quote
6814 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - com.fs.starfarer.api.util.RuleException: java.lang.RuntimeException: Command [The] not found in packages:
com.fs.starfarer.api.impl.campaign.rulecmd
com.fs.starfarer.api.impl.campaign.rulecmd.salvage
com.fs.starfarer.api.impl.campaign.rulecmd.newgame
com.fs.starfarer.api.impl.campaign.rulecmd.missions
com.fs.starfarer.api.impl.campaign.rulecmd.academy

com.fs.starfarer.api.util.RuleException: java.lang.RuntimeException: Command [The] not found in packages:
com.fs.starfarer.api.impl.campaign.rulecmd
com.fs.starfarer.api.impl.campaign.rulecmd.salvage
com.fs.starfarer.api.impl.campaign.rulecmd.newgame
com.fs.starfarer.api.impl.campaign.rulecmd.missions
com.fs.starfarer.api.impl.campaign.rulecmd.academy

   at com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.<init>(Unknown Source)
   at com.fs.starfarer.campaign.rules.Rules.super(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)
Caused by: java.lang.RuntimeException: Command [The] not found in packages:
com.fs.starfarer.api.impl.campaign.rulecmd
com.fs.starfarer.api.impl.campaign.rulecmd.salvage
com.fs.starfarer.api.impl.campaign.rulecmd.newgame
com.fs.starfarer.api.impl.campaign.rulecmd.missions
com.fs.starfarer.api.impl.campaign.rulecmd.academy

   at com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.getCommandClass(Unknown Source)
   ... 9 more

This happens with only PAGSM active.
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Thinggyblop

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.11.2 Museum Time
« Reply #65 on: March 27, 2023, 01:31:05 PM »

Unfortunatly it seems the update came with a new problem, because it just CTDs on startup.

The error message in the starsector.log is this:
Quote
6814 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - com.fs.starfarer.api.util.RuleException: java.lang.RuntimeException: Command [The] not found in packages:
com.fs.starfarer.api.impl.campaign.rulecmd
com.fs.starfarer.api.impl.campaign.rulecmd.salvage
com.fs.starfarer.api.impl.campaign.rulecmd.newgame
com.fs.starfarer.api.impl.campaign.rulecmd.missions
com.fs.starfarer.api.impl.campaign.rulecmd.academy

com.fs.starfarer.api.util.RuleException: java.lang.RuntimeException: Command [The] not found in packages:
com.fs.starfarer.api.impl.campaign.rulecmd
com.fs.starfarer.api.impl.campaign.rulecmd.salvage
com.fs.starfarer.api.impl.campaign.rulecmd.newgame
com.fs.starfarer.api.impl.campaign.rulecmd.missions
com.fs.starfarer.api.impl.campaign.rulecmd.academy

   at com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.<init>(Unknown Source)
   at com.fs.starfarer.campaign.rules.Rules.super(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)
Caused by: java.lang.RuntimeException: Command [The] not found in packages:
com.fs.starfarer.api.impl.campaign.rulecmd
com.fs.starfarer.api.impl.campaign.rulecmd.salvage
com.fs.starfarer.api.impl.campaign.rulecmd.newgame
com.fs.starfarer.api.impl.campaign.rulecmd.missions
com.fs.starfarer.api.impl.campaign.rulecmd.academy

   at com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.getCommandClass(Unknown Source)
   ... 9 more

This happens with only PAGSM active.

I'm also getting this error
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WMGreywind

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.11.2 Museum Time
« Reply #66 on: March 27, 2023, 07:14:10 PM »

Shouls be fixed, just redownload. Accidentally put text in script.
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forsakeneden

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.11.2 Museum Time
« Reply #67 on: March 31, 2023, 09:49:19 AM »

Had an interesting interaction with a quest given by Gregory. I had just sold 1 sunglasses to that colony for 0$ Then went to talk to him about available quests. https://i.gyazo.com/37214143a3965ecea2789e1e90dcca15.png
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robepriority

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.11.1 Museum Time
« Reply #68 on: March 31, 2023, 07:35:14 PM »


This should be fixed with v1.11.1. Turns out rules.csv is a tempermental beast and gets very weird if certain things happen.

Quote
Shouls be fixed, just redownload. Accidentally put text in script.

this is exactly why I stopped trying to mess with it (and totally not because im lazy)

LuckyToShoot

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.11.3 Museum Time
« Reply #69 on: April 05, 2023, 08:42:43 AM »

How long does it take for the Grand Fuel Fleet to respawn? I can't find them near Volturn so I think they might be dead? Using v1.11.1
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Daliena

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.11.3 Museum Time
« Reply #70 on: April 30, 2023, 07:24:19 PM »

So this might be an odd question, but ah.. How do I actually start working for the Glorious and Auspicious Supreme Chief Overlord President Executive Gas Station Manager Andrada? None of the contacts seem to actually offer me any option to take up jobs with them - just chat, and (most of them) offer gifts, ask their opinions or give them compliments.
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WMGreywind

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Re: [0.96a] Phillip Andrada Gas Station Manager v1.11.96 MACARIO
« Reply #71 on: May 06, 2023, 12:14:28 AM »


There is no context. Just download the hotfix. Well hotfix with a few extra things...

Download v1.11.96 (INCOMPATIBLE WITH V0.95 STARSECTOR)

Spoiler
v1.11 v.96 hotfix changelog

Addition
- Added the Stymphalia SA-1500 Tanker Missile Cruiser, courtesy of Yunru.
- Added a new built-in hullmod, Antimatter Missile Boosters, hullmod which boosts missile range and movement capabilities. Will reduce the effect of Expanded Missile Racks if installed. Currently built-in for both the Stymphalia SA-1500 and Atlas AS-15000.

Changes
- Spelling and proofreading passages of some section, courtesy of Tranquility.
- Updated portraits, courtesy of Haonfest.
- Changed Talaria TA-50 rear mount to being a turret instead of a hardpoint.
- Changed the weapon arcs of the IS-15k.
- Changed the weapon arcs of the IS-20k.
- Added range boost and turret turn speed to Weapons Overclock ship system.
- Begun externalization of strings to a strings.json to aid with translators.

Hotfix for v0.96
- All Diktat portraits have received their complimentary sunglasses.
- Ranks and posts adjusted accordingly.
- Boosted Hyder's and Caden's levels and skills.
[close]
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memeextremist

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Re: [0.96a] Phillip Andrada Gas Station Manager v1.11.96 MACARIO
« Reply #72 on: May 06, 2023, 02:27:20 AM »

yeah I don't see Kween or Greg on sindria with the 0.96 version
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WMGreywind

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Re: [0.96a] Phillip Andrada Gas Station Manager v1.11.96 MACARIO
« Reply #73 on: May 10, 2023, 10:42:46 AM »

yeah I don't see Kween or Greg on sindria with the 0.96 version

Are you still having this problem? Could you share your mod list and what was going on for this?
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memeextremist

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Re: [0.96a] Phillip Andrada Gas Station Manager v1.11.96 MACARIO
« Reply #74 on: May 10, 2023, 07:04:48 PM »

yeah I don't see Kween or Greg on sindria with the 0.96 version

Are you still having this problem? Could you share your mod list and what was going on for this?
oh sorry, Sir. when I had just PAGSM active without nex, I couldn't see them, but adding nex fixed it!
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