I've got a couple hundred hours in, and I gotta say I love and hate this game at the same time. I have a ton of fun, but there are certain things that I STILL can't seem to understand, that when they go wrong cause me so much frustration I have to put the game down. So I figured coming here for a little help might go a long way. For reference I'm playing version 0.95a-RC15. Since I was new I was hoping to get a little more understanding before updating to a version with a few new ships and new mechanics.
First issue for me is fighters/carriers. I don't get it. I field them, and they get deleted by a gentle space breeze but yet pirates field them and melt my Apogee's. I'm guessing there is a difference in the wings being used but I can't tell. There is no way that I can find to check an enemies loadout in any way, and they're so blasted tiny I can't tell what they are; especially when they are fielded by something with a converted hangar. This actually just led to me losing 2 hours of progress after I closed the game out of frustration (I try not to save "cheat" so I tend to only save when I'm done playing, so that's 100% my own fault).
Second, why do some menus have a "go back" option but others don't? I can't find any consistency to it and it's led to more than a few reloads with a ton of progress lost just because I didn't have options I expected in the second menu. Lemme give an example. I got engaged by a pirate fleet that while larger than mine, wouldn't have been much of an issue to defeat. But I was curious, I've never bothered to disengage, so I thought lets hit the attempt to disengage button. To my surprise, the following menu had only a few options. One was greyed stating "crash mothball ships" or something along those lines (sorry I don't remember exactly and don't plan to ever navigate to that menu again) but yet was unavailable stating all my ships were combat ready. I had 4 mothballed ships at the time. My other options were transfer command if I recall and continue. The ensuing battle saw all my non combat ships forced into combat (makes sense if you're running away) and decimated while my combat ships afterward wiped the pirates off the battle field. So the result was feeling like the game punished me for simply not knowing what menu commands would be available, while there is no way to know unless you let the game screw you at least once.
And last is the AI. I've tried to read other threads about this and the last 2 issues but I'll admit its frustrating trying to figure out which version of the game the posts are referring to as its gone through so many, and all I have to go by is a date. Having to research what the current version of the game was at the date of the post is really annoying, to be entirely honest, and that's assuming they're on the latest version. But using just a recent example of what I don't understand my Sunder's and Condor's are dumb. They have no officers, and I don't have a colony so afaik there is no doctrine to affect the behavior. The Sunder was engaging a mule with nothing anywhere nearby with almost full flux and damaged armor but full hull. The mule had 0 flux, full armor, full hull. The Sunder sat there at the very limit of its range dropping shield and shooting briefly then shielding up, but still taking damage as it did so; why didn't it just disengage and vent? And my Condor's usually just wedge themselves between my Apogee's and the target, getting melted.
Sorry if this seems like a rant. I tend to enjoy the game a ton, then suddenly issues like this completely kill it for me. I've been honestly regretting purchasing it the past few days because I just can't seem to understand some of this game no matter how many hours I dump in. Please help me understand what I'm doing wrong with my ships T.T