Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Poll

Would you like to see...

more frigates
- 6 (4.7%)
more destroyers
- 10 (7.8%)
more cruisers
- 40 (31%)
more weapons
- 43 (33.3%)
more lore/ information
- 17 (13.2%)
more portraits
- 7 (5.4%)
more little stuff, custom names etc.
- 6 (4.7%)

Total Members Voted: 128


Pages: 1 ... 11 12 [13] 14 15 ... 37

Author Topic: Antediluvians - Under Development - (Dev15)  (Read 235272 times)

Uomoz

  • Admiral
  • *****
  • Posts: 2663
  • 'womo'dz
    • View Profile
Re: Antediluvians - Under Development - (Dev05)
« Reply #180 on: May 10, 2012, 03:14:26 AM »

:Q

Update asap! (I'll be rewriting diplomacy code for Uomoz's Corvus, planning to add some Antediluvians love).
Logged

Erick Doe

  • Global Moderator
  • Admiral
  • *****
  • Posts: 2489
  • "Pretty cunning, don't you think?"
    • View Profile
Re: Antediluvians - Under Development - (Dev05)
« Reply #181 on: May 10, 2012, 03:18:31 AM »

:Q

Update asap! (I'll be rewriting diplomacy code for Uomoz's Corvus, planning to add some Antediluvians love).

I was planning on doing an update. Heh. I just need to exchange some ship sprites, and then fix a few minor bugs. It will be done soon! (ETA 1 hour)
Logged

Uomoz

  • Admiral
  • *****
  • Posts: 2663
  • 'womo'dz
    • View Profile
Re: Antediluvians - Under Development - (Dev05)
« Reply #182 on: May 10, 2012, 03:27:21 AM »

I'll be back from uni in 5-6 hours at least, so no worries. (I'm re-thinking the whole diplomacy system, you can now "force" alliances between factions and let your side dominate the system!)
Logged

Erick Doe

  • Global Moderator
  • Admiral
  • *****
  • Posts: 2489
  • "Pretty cunning, don't you think?"
    • View Profile
Re: Antediluvians - Under Development - (Dev05)
« Reply #183 on: May 10, 2012, 05:29:46 AM »

I'll be back from uni in 5-6 hours at least, so no worries. (I'm re-thinking the whole diplomacy system, you can now "force" alliances between factions and let your side dominate the system!)

That sounds interesting. Can't wait to see how it works ingame.

For now, here's Dev06:
http://www.mediafire.com/file/xnjphqbx6q0c7wh/AntediluvianDev06.zip
Logged

Erick Doe

  • Global Moderator
  • Admiral
  • *****
  • Posts: 2489
  • "Pretty cunning, don't you think?"
    • View Profile
Re: Antediluvians - Under Development - (Dev06)
« Reply #184 on: May 10, 2012, 08:37:10 AM »

Logged

Wriath

  • Captain
  • ****
  • Posts: 280
    • View Profile
Re: Antediluvians - Under Development - (Dev07)
« Reply #185 on: May 10, 2012, 09:07:32 AM »

I don't know if I'm a bit late with this, but the reskin on the ships looks great man, awesome job!

Erick Doe

  • Global Moderator
  • Admiral
  • *****
  • Posts: 2489
  • "Pretty cunning, don't you think?"
    • View Profile
Re: Antediluvians - Under Development - (Dev07)
« Reply #186 on: May 12, 2012, 12:49:40 PM »

I don't know if I'm a bit late with this, but the reskin on the ships looks great man, awesome job!

Thanks Wriath. I'm kind of happy with the results myself.  :D

So, what else would you folks like to see added to this mod?
Logged

cp252

  • Admiral
  • *****
  • Posts: 586
    • View Profile
Re: Antediluvians - Under Development - (Dev07)
« Reply #187 on: May 12, 2012, 12:53:53 PM »

Wow, when did your ships get beautiful?
They still look unfeasibly beweaponed though, some of the smaller ones look like 40% of their mass is weapons :P
Logged

Trylobot

  • Global Moderator
  • Admiral
  • *****
  • Posts: 1170
    • View Profile
    • Github profile
Re: Antediluvians - Under Development - (Dev07)
« Reply #188 on: May 12, 2012, 12:55:07 PM »

Lookin' good, Erick! Lookin good.
Logged

Upgradecap

  • Admiral
  • *****
  • Posts: 5422
  • CEO of the TimCORP
    • View Profile
Re: Antediluvians - Under Development - (Dev07)
« Reply #189 on: May 12, 2012, 12:57:09 PM »

Lookin' good, Erick! Lookin good.

Was just about to say the same.

Keep up the good work! :D
Logged

Erick Doe

  • Global Moderator
  • Admiral
  • *****
  • Posts: 2489
  • "Pretty cunning, don't you think?"
    • View Profile
Re: Antediluvians - Under Development - (Dev07)
« Reply #190 on: May 12, 2012, 12:58:27 PM »

Thanks!

As for the weapons. Yes there's a lot of weapon slots on these ships, but they can mostly only be armed with light ballistic turrets.  ;D

Other than that, there's a few medium energy turrets and light missile hardpoints.
Logged

Erick Doe

  • Global Moderator
  • Admiral
  • *****
  • Posts: 2489
  • "Pretty cunning, don't you think?"
    • View Profile
Re: Antediluvians - Under Development - (Dev07)
« Reply #191 on: May 12, 2012, 01:11:53 PM »

What do you folks think about having multiple 'starship' like capitalships? Each with a very distinct feel, set of weapons and appearance? Not dedicated battleships, but ships that are well rounded and can handle themselves reasonably well in most situations, without being OP.

[edit]

Now that I think about it. This could be an idea for a new mod, or rather a total conversion where there are fleets made up of only 1 or two starships, that take a lot of care both in battle and maintenance wise. Perhaps make it so that fleets actually have to scavenge for replacement parts and supplies.
« Last Edit: May 12, 2012, 01:13:59 PM by Erick Doe »
Logged

Uomoz

  • Admiral
  • *****
  • Posts: 2663
  • 'womo'dz
    • View Profile
Re: Antediluvians - Under Development - (Dev07)
« Reply #192 on: May 12, 2012, 01:16:35 PM »

I wouldn't produce too many different Cap Ships (since probably CapShips will be a lot rarer in future Vanilla), like max 2-3. A lot of different types could be a cool asset for missions though!

Keep up the good work! (can't wait for the pressure weapons)
Logged

WKOB

  • Admiral
  • *****
  • Posts: 732
  • Odobenidine Benefactor
    • View Profile
Re: Antediluvians - Under Development - (Dev07)
« Reply #193 on: May 12, 2012, 03:30:20 PM »

This one looks super cool.

I hope you can get your weapons sorted out soon. If not I'll see about doing them for you around Wednesday.
Logged

7007King0770

  • Ensign
  • *
  • Posts: 36
  • Boom, there goes the enemy's ship.
    • View Profile
    • My Minecraft Server, Please join if you enjoy playing Minecraft, in addition to Starfarer.
Re: Antediluvians - Under Development - (Dev07)
« Reply #194 on: May 12, 2012, 09:50:12 PM »

Just to say your ships re-skin give me a Fallout New Vegas: Old World Blues vibe, going on... I don't think that was intentional but it is a good thing.
Logged
Pages: 1 ... 11 12 [13] 14 15 ... 37