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Author Topic: [0.96a]Epta Consortium - 2.1.0 - NO LONGER IN DEVELOPMENT  (Read 201501 times)

RussianGoatGoose

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Re: [0.95.1a]Epta Consortium - 1.5.2b - Balance
« Reply #150 on: September 02, 2022, 10:57:31 AM »

Wow, that's a very quick fix.

Thank you so much for updating (and fixing) the mod!
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RussianGoatGoose

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Re: [0.95.1a]Epta Consortium - 1.5.2b - Balance
« Reply #151 on: September 02, 2022, 11:25:48 AM »

Oh, uhm...Hello again and I hope you are doing well!

Please pardon me for being..a bit annoying (and spamming messages, please don't be mad), but there seems to be a problem with Ananke's gift "Omega integration" text. When I try to hover my mouse over the hullmod it...crashes the game. Not sure why though.
(I hope I posted the code properly, that's the post-error text inside starsector's folder)
(can't put the picture of it, because I don't know how, but after the crash the game says:
("Fatal:Texture [seven_ananke] from category [misc] not found" ))

I did try re-downloading the mod (several times, as usual) to make sure that I didn't make any mistakes....seems like that doesn't help, sadly. :C
(no mod conflicts as well, huh...it just crashes on it's own)

Everything else seems to work fine though (yay!).
(The Error isn't really that big of a deal, just a tad bit annoying. It's Quite funny that I found it this quickly though, haha)

and again, please pardon me for "spamming" multiple messages. In any case, I hope you will have a great day (or night)!
Cheers and good luck!

Spoiler
50072 [Thread-9] INFO  sound.OooO  - Playing music with id [miscallenous_main_menu.ogg]
50112 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Texture [seven_ananke] from category [misc] not found
java.lang.RuntimeException: Texture [seven_ananke] from category [misc] not found
   at com.fs.starfarer.settings.StarfarerSettings.?00000(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.getSpriteName(Unknown Source)
   at data.hullmods.seven_AIcoremod_ananke.addPostDescriptionSection(seven_AIcoremod_ananke.java:133)
   at com.fs.starfarer.ui.impl.StandardTooltipV2$12.createImpl(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
   at com.fs.starfarer.ui.Q.showTooltip(Unknown Source)
   at com.fs.starfarer.ui.ooOo.super.new(Unknown Source)
   at com.fs.starfarer.ui.ooOo.processInput(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.e.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.ModWidget.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.F.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.E.I.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.Objectnew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]
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JonesOwman

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Re: [0.95.1a]Epta Consortium - 1.5.2 - Balance
« Reply #152 on: September 02, 2022, 12:05:23 PM »

Spoiler
Heyo, how are u? So, are using the 1.5.2a version of the mod? One of the fixes of the newest version was about this nullpointer. If updating it not solve the issue, please return here, thx for the feedback^^

Thanks for asking . Doing well hope you are too.
   Yes I am using the 1.5.2a version. After reading your answer i have downloaded the latest version from the main page (the file named "ChangingNexus-1.5.2a-release") then while deleting the old version i noticed that i already was using the latest version even then i deleted and tried mod yet problem still persists. 
[close]

  While writing the answer above i realized the mods we download are not some sort of processed unreadable data but the source code that gets build and processed. After this realization i have been looking at the code and modding documentation provided by alex(forgot click post).
  Coming back i see that you have uploaded a new patch and i checked. No more nullpointer error from the gun well done.
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2b - Balance
« Reply #153 on: September 02, 2022, 01:59:20 PM »

Oh, uhm...Hello again and I hope you are doing well!

Please pardon me for being..a bit annoying (and spamming messages, please don't be mad), but there seems to be a problem with Ananke's gift "Omega integration" text. When I try to hover my mouse over the hullmod it...crashes the game. Not sure why though.
(I hope I posted the code properly, that's the post-error text inside starsector's folder)
(can't put the picture of it, because I don't know how, but after the crash the game says:
("Fatal:Texture [seven_ananke] from category [misc] not found" ))

I did try re-downloading the mod (several times, as usual) to make sure that I didn't make any mistakes....seems like that doesn't help, sadly. :C
(no mod conflicts as well, huh...it just crashes on it's own)

Everything else seems to work fine though (yay!).
(The Error isn't really that big of a deal, just a tad bit annoying. It's Quite funny that I found it this quickly though, haha)

and again, please pardon me for "spamming" multiple messages. In any case, I hope you will have a great day (or night)!
Cheers and good luck!

Spoiler
50072 [Thread-9] INFO  sound.OooO  - Playing music with id [miscallenous_main_menu.ogg]
50112 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Texture [seven_ananke] from category [misc] not found
java.lang.RuntimeException: Texture [seven_ananke] from category [misc] not found
   at com.fs.starfarer.settings.StarfarerSettings.?00000(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.getSpriteName(Unknown Source)
   at data.hullmods.seven_AIcoremod_ananke.addPostDescriptionSection(seven_AIcoremod_ananke.java:133)
   at com.fs.starfarer.ui.impl.StandardTooltipV2$12.createImpl(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
   at com.fs.starfarer.ui.Q.showTooltip(Unknown Source)
   at com.fs.starfarer.ui.ooOo.super.new(Unknown Source)
   at com.fs.starfarer.ui.ooOo.processInput(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.e.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.ModWidget.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.F.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.E.I.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.Objectnew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

Heyo, going well? Don't worry, feedbacking here help me as well, so bring up da subjects!

So well, I need to ask ya a thing, are you using Linux? If yes, the solution is basically renaming the Kataigida sprite (Ananke's sprite as well), placing ".png" instead of ".PNG". Try that, if not works, return here. Thx for the continuous feedbacks^^
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2 - Balance
« Reply #154 on: September 02, 2022, 02:01:00 PM »

Spoiler
Heyo, how are u? So, are using the 1.5.2a version of the mod? One of the fixes of the newest version was about this nullpointer. If updating it not solve the issue, please return here, thx for the feedback^^

Thanks for asking . Doing well hope you are too.
   Yes I am using the 1.5.2a version. After reading your answer i have downloaded the latest version from the main page (the file named "ChangingNexus-1.5.2a-release") then while deleting the old version i noticed that i already was using the latest version even then i deleted and tried mod yet problem still persists. 
[close]

  While writing the answer above i realized the mods we download are not some sort of processed unreadable data but the source code that gets build and processed. After this realization i have been looking at the code and modding documentation provided by alex(forgot click post).
  Coming back i see that you have uploaded a new patch and i checked. No more nullpointer error from the gun well done.

Thanks for the continuous feedback, I'm happy that it returned to work, have a nice run!
Logged

RussianGoatGoose

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Re: [0.95.1a]Epta Consortium - 1.5.2b - Balance
« Reply #155 on: September 02, 2022, 03:54:00 PM »

Oh, uhm...Hello again and I hope you are doing well!

Please pardon me for being..a bit annoying (and spamming messages, please don't be mad), but there seems to be a problem with Ananke's gift "Omega integration" text. When I try to hover my mouse over the hullmod it...crashes the game. Not sure why though.
(I hope I posted the code properly, that's the post-error text inside starsector's folder)
(can't put the picture of it, because I don't know how, but after the crash the game says:
("Fatal:Texture [seven_ananke] from category [misc] not found" ))

I did try re-downloading the mod (several times, as usual) to make sure that I didn't make any mistakes....seems like that doesn't help, sadly. :C
(no mod conflicts as well, huh...it just crashes on it's own)

Everything else seems to work fine though (yay!).
(The Error isn't really that big of a deal, just a tad bit annoying. It's Quite funny that I found it this quickly though, haha)

and again, please pardon me for "spamming" multiple messages. In any case, I hope you will have a great day (or night)!
Cheers and good luck!

Spoiler
50072 [Thread-9] INFO  sound.OooO  - Playing music with id [miscallenous_main_menu.ogg]
50112 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Texture [seven_ananke] from category [misc] not found
java.lang.RuntimeException: Texture [seven_ananke] from category [misc] not found
   at com.fs.starfarer.settings.StarfarerSettings.?00000(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.getSpriteName(Unknown Source)
   at data.hullmods.seven_AIcoremod_ananke.addPostDescriptionSection(seven_AIcoremod_ananke.java:133)
   at com.fs.starfarer.ui.impl.StandardTooltipV2$12.createImpl(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
   at com.fs.starfarer.ui.Q.showTooltip(Unknown Source)
   at com.fs.starfarer.ui.ooOo.super.new(Unknown Source)
   at com.fs.starfarer.ui.ooOo.processInput(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.e.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.ModWidget.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.F.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.E.I.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.Objectnew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

Heyo, going well? Don't worry, feedbacking here help me as well, so bring up da subjects!

So well, I need to ask ya a thing, are you using Linux? If yes, the solution is basically renaming the Kataigida sprite (Ananke's sprite as well), placing ".png" instead of ".PNG". Try that, if not works, return here. Thx for the continuous feedbacks^^

Hello-Hello there! (sorry for bothering you again...)

Nope, I do not use Linux. I use windows 7 as my base Operating System.
Honestly I have no idea what causes this...maybe it's my computer specifically (one of the components maybe, or some...other reason, not sure), but it happens 100% of the time whenever I try to recreate the error. (Same error code as before, "missing texture", even though everything is....untouched and perfectly fine in the folders).

In any case, I guess it is my problem specifically (PC specs...or something else...hm)..... oh well, it's not a big issue, 99.99% of the mod works either way for me (thankfully). So no matter what I still get to enjoy and praise it for it's glorious-ness (haha)

And...Thank you for responding! I really appreciate it! May fortune and positivity be with you!

Cheers and good luck!

P.S. - maybe it's the fact that my computer is "literally" searching for "seven_ananke" texture, but....why does it search a ship texture for a...hullmod description. That's weird...really weird. Or maybe I just do not know something. Oh well. :p
P.S.S. - the mod started doing this in the newest fix (1.5.2b), it didn't use to do that beforehand....maybe a line of code "moved" or...something else? Just a suggestion to try and pin-point the reason. b:
« Last Edit: September 02, 2022, 04:11:19 PM by RussianGoatGoose »
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2b - Balance
« Reply #156 on: September 02, 2022, 06:46:09 PM »

Oh, uhm...Hello again and I hope you are doing well!

Please pardon me for being..a bit annoying (and spamming messages, please don't be mad), but there seems to be a problem with Ananke's gift "Omega integration" text. When I try to hover my mouse over the hullmod it...crashes the game. Not sure why though.
(I hope I posted the code properly, that's the post-error text inside starsector's folder)
(can't put the picture of it, because I don't know how, but after the crash the game says:
("Fatal:Texture [seven_ananke] from category [misc] not found" ))

I did try re-downloading the mod (several times, as usual) to make sure that I didn't make any mistakes....seems like that doesn't help, sadly. :C
(no mod conflicts as well, huh...it just crashes on it's own)

Everything else seems to work fine though (yay!).
(The Error isn't really that big of a deal, just a tad bit annoying. It's Quite funny that I found it this quickly though, haha)

and again, please pardon me for "spamming" multiple messages. In any case, I hope you will have a great day (or night)!
Cheers and good luck!

Spoiler
50072 [Thread-9] INFO  sound.OooO  - Playing music with id [miscallenous_main_menu.ogg]
50112 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Texture [seven_ananke] from category [misc] not found
java.lang.RuntimeException: Texture [seven_ananke] from category [misc] not found
   at com.fs.starfarer.settings.StarfarerSettings.?00000(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.getSpriteName(Unknown Source)
   at data.hullmods.seven_AIcoremod_ananke.addPostDescriptionSection(seven_AIcoremod_ananke.java:133)
   at com.fs.starfarer.ui.impl.StandardTooltipV2$12.createImpl(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
   at com.fs.starfarer.ui.Q.showTooltip(Unknown Source)
   at com.fs.starfarer.ui.ooOo.super.new(Unknown Source)
   at com.fs.starfarer.ui.ooOo.processInput(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.e.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.ModWidget.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.F.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.E.I.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.Objectnew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

Heyo, going well? Don't worry, feedbacking here help me as well, so bring up da subjects!

So well, I need to ask ya a thing, are you using Linux? If yes, the solution is basically renaming the Kataigida sprite (Ananke's sprite as well), placing ".png" instead of ".PNG". Try that, if not works, return here. Thx for the continuous feedbacks^^

Hello-Hello there! (sorry for bothering you again...)

Nope, I do not use Linux. I use windows 7 as my base Operating System.
Honestly I have no idea what causes this...maybe it's my computer specifically (one of the components maybe, or some...other reason, not sure), but it happens 100% of the time whenever I try to recreate the error. (Same error code as before, "missing texture", even though everything is....untouched and perfectly fine in the folders).

In any case, I guess it is my problem specifically (PC specs...or something else...hm)..... oh well, it's not a big issue, 99.99% of the mod works either way for me (thankfully). So no matter what I still get to enjoy and praise it for it's glorious-ness (haha)

And...Thank you for responding! I really appreciate it! May fortune and positivity be with you!

Cheers and good luck!

P.S. - maybe it's the fact that my computer is "literally" searching for "seven_ananke" texture, but....why does it search a ship texture for a...hullmod description. That's weird...really weird. Or maybe I just do not know something. Oh well. :p
P.S.S. - the mod started doing this in the newest fix (1.5.2b), it didn't use to do that beforehand....maybe a line of code "moved" or...something else? Just a suggestion to try and pin-point the reason. b:


Heyo again my friendo, and lmao I like your effort to show up in a funny way whats going on! I was checking the hullmod and the mod settings, and discovered the issue, the portrait and the settings line was missing, causing the crashes, the issue got averted.

Since its a simple change, I will do a "shadow" update, where I fix the issue, try to download the mod again now! Changelog bellow, and thx for the continuous feedback^^

1.5.2c Patch: Omega Misc

- Fixed Ananke's hullmod causing nullpointers when trying to show up it description
- Renamed "Omega Integration" hullmod to "Divinity Core Integration"
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ctuncks

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Re: [0.95.1a]Epta Consortium - 1.5.2c - Balance
« Reply #157 on: September 03, 2022, 02:15:09 AM »

Sorry to be the bearer of bad news again, but there are still issue with the Crytpodeimos Guass Cannon crashing the game when hitting an unsheilded target.

42636 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.weapons.onhit.seven_CryptodeimosOnHit.onHit(seven_CryptodeimosOnHit.java:47)
   at com.fs.starfarer.combat.entities.MovingRay.notifyDealtDamage(Unknown Source)
   at com.fs.starfarer.combat.E.A.A.o00000(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


The above seems to be the relevant information from the log file after the crash. I pared my mod list down to the absolute minimum for testing this. [Nex, Dronelib, Magiclib, Lazylib, graphicslib, console commands and target practice]
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JonesOwman

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Re: [0.95.1a]Epta Consortium - 1.5.2c - Balance
« Reply #158 on: September 03, 2022, 09:26:47 AM »

Spoiler
Sorry to be the bearer of bad news again, but there are still issue with the Crytpodeimos Guass Cannon crashing the game when hitting an unsheilded target.

42636 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.weapons.onhit.seven_CryptodeimosOnHit.onHit(seven_CryptodeimosOnHit.java:47)
   at com.fs.starfarer.combat.entities.MovingRay.notifyDealtDamage(Unknown Source)
   at com.fs.starfarer.combat.E.A.A.o00000(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


The above seems to be the relevant information from the log file after the crash. I pared my mod list down to the absolute minimum for testing this. [Nex, Dronelib, Magiclib, Lazylib, graphicslib, console commands and target practice]
[close]

  I checked with with both 1.5.2b and 1.5.2c and i dont get the error. I recommend you to delete ,download and load the mod again because even though the error log states error originates from 47th line of the class i believe there is nothing that can produce that kind of error there but used to be so somehow the old files stayed even if you have updated the mod.
 Otherwise stating the conditions that causes the error would be much more helpful to get a solution. like which ship caused it etc.
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2c - Balance
« Reply #159 on: September 03, 2022, 10:42:11 AM »

Sorry to be the bearer of bad news again, but there are still issue with the Crytpodeimos Guass Cannon crashing the game when hitting an unsheilded target.

42636 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.weapons.onhit.seven_CryptodeimosOnHit.onHit(seven_CryptodeimosOnHit.java:47)
   at com.fs.starfarer.combat.entities.MovingRay.notifyDealtDamage(Unknown Source)
   at com.fs.starfarer.combat.E.A.A.o00000(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


The above seems to be the relevant information from the log file after the crash. I pared my mod list down to the absolute minimum for testing this. [Nex, Dronelib, Magiclib, Lazylib, graphicslib, console commands and target practice]

Heyo, how are you? Well, after checking out the scripts, decided to remove the EMP effect from the weapon, doing another "shadow" update, will be added again soon, not having more null pointers.

1.5.2d Patch: Cryptonite EMP

- Removed the EMP effect from Cryptodeimos Gauss Cannon

Download the mod again, and make sure to delete the old mod files, thx for the feedback^^

« Last Edit: September 03, 2022, 10:56:12 AM by xSevenG7x »
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2c - Balance
« Reply #160 on: September 03, 2022, 10:45:13 AM »

Spoiler
Sorry to be the bearer of bad news again, but there are still issue with the Crytpodeimos Guass Cannon crashing the game when hitting an unsheilded target.

42636 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.weapons.onhit.seven_CryptodeimosOnHit.onHit(seven_CryptodeimosOnHit.java:47)
   at com.fs.starfarer.combat.entities.MovingRay.notifyDealtDamage(Unknown Source)
   at com.fs.starfarer.combat.E.A.A.o00000(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


The above seems to be the relevant information from the log file after the crash. I pared my mod list down to the absolute minimum for testing this. [Nex, Dronelib, Magiclib, Lazylib, graphicslib, console commands and target practice]
[close]

  I checked with with both 1.5.2b and 1.5.2c and i dont get the error. I recommend you to delete ,download and load the mod again because even though the error log states error originates from 47th line of the class i believe there is nothing that can produce that kind of error there but used to be so somehow the old files stayed even if you have updated the mod.
 Otherwise stating the conditions that causes the error would be much more helpful to get a solution. like which ship caused it etc.

Heyo, how are you going? Its good that your game is not having this issue! Unfortunately, since the script is unstable, decided to do a small update removing the EMP effect. If you are not receiving any null pointers, not need to update to 1.5.2d. Thx for the feedback^^
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RussianGoatGoose

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #161 on: September 03, 2022, 03:05:58 PM »

Everything seems to work perfectly right now (..for the time being, hehe. The fixes are great, wonderful job!).

I would like to thank you so much for constantly taking feedback and updating/fixing/refining the mod whenever a problem occurs.
So, uhm....Thank you! Keep being you and may everything good always be with you!
Cheers and good luck!
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603bill

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #162 on: September 03, 2022, 06:30:04 PM »

The Scala autocannon's anti-armor ability is way too good.  Just two of them can destroy battleship level armor with only about 2 seconds of sustained fire.
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #163 on: September 04, 2022, 04:20:05 AM »

Everything seems to work perfectly right now (..for the time being, hehe. The fixes are great, wonderful job!).

I would like to thank you so much for constantly taking feedback and updating/fixing/refining the mod whenever a problem occurs.
So, uhm....Thank you! Keep being you and may everything good always be with you!
Cheers and good luck!

Thank you very much! Have a nice run^^
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #164 on: September 04, 2022, 04:22:52 AM »

The Scala autocannon's anti-armor ability is way too good.  Just two of them can destroy battleship level armor with only about 2 seconds of sustained fire.

Heyo, how are u? Well, how 10 armor damage per hit can destroy battleship armor in 2 seconds? Lets discuss this better? Thx for the feedback^^

« Last Edit: September 04, 2022, 04:51:12 AM by xSevenG7x »
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