Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

Pages: 1 ... 104 105 [106]

Author Topic: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)  (Read 1034390 times)

A_Random_Dude

  • Captain
  • ****
  • Posts: 266
    • View Profile
Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1575 on: February 29, 2024, 05:43:53 AM »

Neutrino's a dead mod, both the original and the attempts to bootleg it/revive it. Won't find much help, I'm afraid.
Logged

Kim

  • Ensign
  • *
  • Posts: 8
    • View Profile
Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1576 on: February 29, 2024, 05:52:36 AM »

Neutrino's a dead mod, both the original and the attempts to bootleg it/revive it. Won't find much help, I'm afraid.

Perhaps the critics discouraged any modders to revamp it? I do fully support the new design since it has the plating elements the original lack
Logged

THEGO90

  • Ensign
  • *
  • Posts: 8
    • View Profile
Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1577 on: March 17, 2024, 04:28:53 AM »

Can anyone help me?  :'(

Everytime I'm using Neutrino ships with their drone, this error popped up

Spoiler
4266309 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.combat.entities.Ship.getSystem()Lcom/fs/starfarer/combat/systems/F;
java.lang.NoSuchMethodError: com.fs.starfarer.combat.entities.Ship.getSystem()Lcom/fs/starfarer/combat/systems/F;
   at data.scripts.AIs.ShipSystems.Neutrino_FighterDroneSystemAI.toggle(Neutrino_FighterDroneSystemAI.java:91)
   at data.scripts.AIs.ShipSystems.Neutrino_FighterDroneSystemAI.setToDEPLOY(Neutrino_FighterDroneSystemAI.java:79)
   at data.scripts.AIs.ShipSystems.Neutrino_FighterDroneSystemAI.advance(Neutrino_FighterDroneSystemAI.java:64)
   at com.fs.starfarer.loading.specs.M$1.super(Unknown Source)
   at com.fs.starfarer.combat.ai.FighterAI.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

SAME here
Quote
516340 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.combat.entities.Ship.getSystem()Lcom/fs/starfarer/combat/systems/F;
java.lang.NoSuchMethodError: com.fs.starfarer.combat.entities.Ship.getSystem()Lcom/fs/starfarer/combat/systems/F;
   at data.scripts.AIs.ShipSystems.Neutrino_FighterDroneSystemAI.toggle(Neutrino_FighterDroneSystemAI.java:91)
   at data.scripts.AIs.ShipSystems.Neutrino_FighterDroneSystemAI.setToDEPLOY(Neutrino_FighterDroneSystemAI.java:79)
   at data.scripts.AIs.ShipSystems.Neutrino_FighterDroneSystemAI.advance(Neutrino_FighterDroneSystemAI.java:64)
   at com.fs.starfarer.loading.specs.M$1.super(Unknown Source)
   at com.fs.starfarer.combat.ai.FighterAI.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)
516391 [Thread-10] INFO  sound.O  - Creating streaming player for music with id [battle_ambience_01.ogg]
516391 [Thread-10] INFO  sound.OooO  - Playing music with id [battle_ambience_01.ogg]

it happens when my "floh Experimental Drone" started from my carrier.....
dont fight a neutrino enemy...it will crash^^
Logged

YuriTanya

  • Ensign
  • *
  • Posts: 1
    • View Profile
Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1578 on: July 28, 2024, 09:22:07 AM »

Hello game still crashing when i enter a battle with them is there different version that doesnt crash or a way to fix it?
Logged

N3N

  • Commander
  • ***
  • Posts: 128
    • View Profile
Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1579 on: September 14, 2024, 02:08:14 PM »

Hello game still crashing when i enter a battle with them is there different version that doesnt crash or a way to fix it?

Did somebody get it to work?
Or is there a possibility to use at least some parts of this great mod?
Logged
Pages: 1 ... 104 105 [106]