v1.1.2 released today - Save compatible with v1.11
-Changed the numbering system for the mod versions going forward using the standard decimal format - example this update would have been 1.12 and is now 1.1.2
-Added instructions on how to change the difficulty level of the mod to the README file and Forum OP that outlines all the optionals
-Added Sundog's Ruthless Sector mod as a recommendation on the forum OP since it adds Remnant fleets in hyperspace that will intercept Hiver invasion fleets (and you
-Added no_drop and no_sell tags in unrecoverable_ship_data for the Caelifera, Scarabaeidae, Gangis and Creatonotos -TY Joejoemyo for noting my oopsie
-Added a new optional file to make wings unrecoverable - Instructions to enable it is in the README and forum OP - TY Joejoemyo for the idea
-Added instructions to the README and Forum OP on how to manually adjust the difficulty level of the mod
-Added a ZIP with pre-configured setting files that are intended for a more vanilla plus playthrough with few mods enabled for players who do not want to do the above manual adjustments - instructions in the README
-The files in the ZIP lower their aggression, halves the invasion and colony fleet frequency, lowers their officer & ship quality, the number and size of ships in a fleet, and turns off saturation bombing
-Added instructions to the README and Forum OP on how to delay invasions using the LunaLib mod settings for Nexerelin on the game menu - Note, effects ALL faction invasions
-Updated the version checker to the latest version of Starsector
-Updated the replacement ships ZIP to the current version of the mod (1.1.2)
Sorry it took me so long to release this optional difficulty update since Demiurge asked for it on February 19. It has been requested a couple times after but what really spurred me was Spaceboi deciding to discontinue his you tube series due to how much he was struggling playing against them in a lightly modded game. Included in this update is a new file labeled Vplus.zip that has preconfigured difficulty settings for a more vanilla play. I tested several iterations of difficulty before finally settling on what I think is balanced for a less modded game by using Sapceboi's posted enabled mods as a baseline:
Spoiler
enabled Mods:
"aotd_lost_glory",
"Cryo_but_better",
"aod_core",
"aod_vos",
"lw_console",
"fleetsizebydp",
"HIVER",
"lw_lazylib",
"lunalib",
"MagicLib",
"MoreBarMissions",
"MoreMilitaryMissions",
"nexerelin",
"swp",
"speedUp",
"which_industry",
"shaderLib"
There are also instructions on how to manually adjust them to your specific wants but I figured using Spaceboi's mod list as a baseline for the ZIP represented a vanilla plus game with not faction mods enabled.
Also I apologize for it all being manual adjustments but my brain just cannot seem to figure how to integrate Lunalib.
Enjoy!