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Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

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Author Topic: [0.97a-RC11] Nes's SAW 1.16SSS  (Read 211886 times)

Nes

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[0.97a-RC11] Nes's SAW 1.16SSS
« on: October 14, 2021, 09:20:13 PM »


Nes's SAW
Ships with cosmetic Skins. Splendid!


Includes:
-6 ships
-2 customized faction variants
-36 cosmetic skins for your new ships
-17 magic paintjobs for vanilla ships
-9 portraits
-1 new weapon
-a main menu mission to get acquainted with the new content

Download:
Patreon

Requires LazyLib
Requires MagicLib

Nes's SAW can be safely added to an existing save.
To install, simply download the .zip file from the link above, unzip it in your Starsector mods directory, and enable it in the launcher.



Ships:
Your ships are provided with cosmetic skins, access them in the refit screen!





Magic Paintjobs:
Vanilla ships cosmetics, manage them in "Personal" intel tab!





Portraits:





Weapons:

Laevatein Assault Cannon

Large Ballistic
- triple barreled, rotary configuration of the venerable Mjolnir
-fires the same devastating round, in a prolonged burst
-less overall dps
-more flux efficient, if all shots land
-barrels go speeen~


Spoiler
Hellbro, a Hellbore alternative look

Essentially a visual update for the vanilla hellbore, and my personal pet peeve
have you seen original concept art?
hellbore was implemented sideways! preposterous! it must be put upright!
grumble grumble grumble

If you prefer vanilla looks simply remove hellbore_ sprites located in graphics/weapons from the mod folder.
[close]




Credits:
Art, Implementation, and Bad Ideas: Nes
Special Thanks: Nia, DR, Luzaitis, and many other Unofficial Starsector Discord fine folks
Additional Thanks: Trylobot and Deathfly for the invaluable ship and weapon editor, LazyLib and MagicLib for making life easier, Fractal Softworks team for creating an excellent game and finally you, the player


« Last Edit: January 17, 2025, 12:52:19 AM by Nes »
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Aramoro

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Re: [0.95a] Nes's SAW
« Reply #1 on: October 15, 2021, 04:55:11 AM »

Its a red panda!!!
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Ruddygreat

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Re: [0.95a] Nes's SAW
« Reply #2 on: October 15, 2021, 01:53:08 PM »

Chalco!

Nes

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Re: [0.95a] Nes's SAW
« Reply #3 on: October 18, 2021, 10:45:25 AM »

update 1.3
-added Hammerfall: midline destroyer with bigline laser
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Nes

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Re: [0.95a] Nes's SAW
« Reply #4 on: October 21, 2021, 05:12:11 AM »

update 1.3a
Spoiler
Beacon:
-adjusted maneurability values for smoother controls
-burst beam damage is no longer reduced while using shipsystem, fire away!
-flux cap 10000 > 9000
-shield efficiency 0.6 > 0.7
-shield upkeep 0.2 > 0.4
-deployment cost and maintenance 20 > 15

Hampter:
-small mounts hybrid> ballistic
-armor 500 > 750
-hull 5000 > 6000
-shield efficiency 0.8 > 1.0
-top speed 90 > 85

Hammerfall:
-top speed 80 > 90
-laser drill refire rate 8s > 6s, now has very slight slowing effect

Orion:
-saturation tweaks and touchups
[close]
« Last Edit: October 31, 2021, 02:18:52 PM by Nes »
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connortron7

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Re: [0.95a] Nes's SAW 1.3a
« Reply #5 on: October 21, 2021, 11:55:54 AM »

Oh those sprites are neat! Especially the rock candy, ill definitely pop these into my next playthrough.

Quacken

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Re: [0.95a] Nes's SAW 1.3a
« Reply #6 on: October 22, 2021, 07:29:30 AM »

I need this cat in my game! :D
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Nes

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Re: [0.95a] Nes's SAW 1.3a
« Reply #7 on: October 31, 2021, 02:21:24 PM »

update 1.3b - save compatible
Spoiler
1.3b
Beacon: less tanky, more angry
-new visual effects (courtesy of Nia's code wizardry <3)
-hull 3000 > 1500
-flux cap 9000 > 6000
-shield efficiency 0.7 > 1.2
-shield upkeep 0.4 > 0.2
-shield arc 300 > 290
-shipsystem reworked:
   new: grants mobility bonus
   charges 1 > 2
   duration 5s > 3s
   cooldown increased
   no longer costs flux

Hammerfal: emhpasising limited shield arc
-shield arc 90 > 70

Hampter: lock some op behind large slot
-new: heavy ballistic integration
-op 95 > 85
-top speed 85 > 80
-dp 13 > 12

Touched up some descriptions.
[close]
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Nes

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Re: [0.95a] Nes's SAW 1.4
« Reply #8 on: November 13, 2021, 01:54:32 AM »

update 1.4 - save compatible
Spoiler
1.4
added Deimos: small cruiser with big dreams

added portraits:
-Mysterious Stranger
-Luddic Church Inquisitor
-Giant Space Hamster

Levatein Assault Cannon: reworked into a medium range burst weapon

Beacon: helping ai aim, removing shot stacking
-shipsystem:
   new: grants +50% weapon projectile speed
   slightly tweaked visuals
[close]
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Nes

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Re: [0.95a] Nes's SAW 1.4a
« Reply #9 on: November 22, 2021, 07:28:07 AM »

update 1.4a - save compatible
Spoiler
1.4a
Beacon: smacked by the nerf bat a tad too hard, some buffs are in order
-hull 1500 > 2000
-armor 300 > 400
-shield efficiency 1.2 > 1.0
-shield arc 290 > 300
-shipsystem recharge 15s > 10s
-flux dissipation 600 > 400
-resistant flux conduits built-in
-rear turret: built-in Heavy Vulcan Cannon, arc reduced

Deimos: brings friends
-new: 2 built-in Phobos drones
-dp 18 > 20

Hampter:
-op 85 > 90
-hull 6000 > 5500

updated variants
added ships overview mission
[close]
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5ColouredWalker

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Re: [0.95a] Nes's SAW 1.4
« Reply #10 on: November 23, 2021, 12:12:13 AM »

update 1.4 - save compatible
Spoiler
Levatein Assault Cannon: reworked into a medium range burst weapon
[close]
*Comes around to update mods*
Nooooo!
Ok... Probably for the best. It was a little too powerful in retrospect, especially with the EMP.

Also, as a side note, I love the Hammerfall to bits. It's a salvage gantry that's actually useful in combat, and does mining.
Does it's laser's slowing effect slow it or the target hit? I ask because I've seen weapons do both.
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Nes

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Re: [0.95a] Nes's SAW 1.4
« Reply #11 on: November 24, 2021, 03:57:17 AM »

Does it's laser's slowing effect slow it or the target hit?
The target hit.
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Nes

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Re: [0.95a] Nes's SAW 1.4b
« Reply #12 on: December 10, 2021, 06:28:47 PM »

update 1.4b - save compatible
Spoiler
1.4b compability update for 0.95.1a
added version checker support
portraits touchups
Hammerfall:
-mining drill cooldown 6 > 6.5
-mining drill efficiency 0.6 > 0.8
Beacon:
-shipsystem ammo regen effect stronger
Hampter:
-cargo 20 > 40
-fuel 20 > 40
[close]
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Killsode

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Re: [0.95.1a] Nes's SAW 1.4b
« Reply #13 on: December 14, 2021, 05:45:11 PM »

is there any way to disable the alternative hellbore?
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Nes

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Re: [0.95.1a] Nes's SAW 1.4b
« Reply #14 on: December 14, 2021, 07:24:34 PM »

is there any way to disable the alternative hellbore?
Rename or delete hellbore_ sprites in graphics/weapons.
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