Please do.
Alright, I will admit I don't tend to do all that many screenshots when I'm
actually having to concentrate but I hope some of these screenshots help somewhat, even tough they're a mashup of different battles.
The first thing I do is deploy some 75% of my fast units plus a capital ship or two (preferably the slowest ones, unlike this case) and put capture orders on every single point. I do this because every single AI fleet from pirates to remnants does the same, the more it is going to be occupied contesting capture points away from my frigates and the less pressure is going to come the way of my hard hitters.
Next thing to do is properly coordinating my fleet to properly engage the right targets at the right moment
1) I tend to put a "strike" orders on the smallest ships first the enemy fields (since I usually bring my carriers with fighters
2) if I notice one of my frigates is contesting a buoy against a single enemy frigate I give it an "Eliminate" order to quickly dispatch it and go back to capturing the buoy. I do this during the entire duration of the game.
3)I more or less put "engage" orders on anything bigger than a frigate so that all my fast units properly spread out and harass.
I usually have my main combat force manually "engage" one of the enemies I set that order on to focus fire and eliminate enemies more quickly.
I find it to be really important to have the main force possessing a lot of strike damage potential to quickly overpower one enemy at a time. In this case you can easily assume I've got a Gryphon escorting each Conquest, mostly to keep them out of trouble.
I sometimes really want something on the enemy team to get mashed as fast as possible so I switch that "engage" order it most likely had to "eliminate" and manually assign my main force to do the job all at once, like in these two cases. They'll most likely take damage (especially if they have 90 degree omni shields
) but I'll be left with one less nasty enemy to deal with.
I also tend to "balance" the aggressiveness of my main strike forces, usually telling one of those ships with the orders of "eliminating" an enemy to "retreat" instead if it's getting ahead too much, then quickly set it back to "eliminate" once the rest of the ships catch up.
I hope this was useful. I would love to provide more screenshots but I've got some 1900 of them in my folder and I've still got to edit stuff aroun the forum, maybe later