2xSabots, 2xHarpoons, 2xHeavy Needlers, 1xHVD (as a trigger for the Sabots). EMR. It creates overload at the end of the run. Or not. Even if I stopped the run any time Enforcer hit an asteroid it is still inconsistent. To feel the difference you can try Hammerhead with two HVDs and two Sabots. It works like a clock.
I agree, EMR by itself isn't quite enough to get reliability.
Further testing, as I indicated in my last post, suggests 1xHeavy Needler,1x Light Mortar, 1x Xyphos, Expanded Missile Racks, ECCM, Converted Hangar, Shield Shunt, Resistant Flux Conduits, Armored Weapon Mounts, Solar Shielding, 1 vent works fairly robustly. Sabots, Harpoons, Heavy Needler linked. Light mortar in it's own group. As noted, I did 10 runs, it won all of them, five at 100% hull, 2 more with trivial hull damage. And 3 more with less than 20% damage.
Edit3: Forgot to list the 2x Sabot, 2x Harpoon, sigh.
The Xyphos are actually quite important it seems in the cases where the initial burst isn't enough, as the constant EMP damage pressure forces the Fulgent to keep its shields up. Even with them up, because there's hard flux build up, it eventually shuts the engines down, allowing the 60+50 speed Enforcer to catch up (since it's running 0 flux and the Xyphos are never sent to attack).
However, such an Enforcer build also seems more flexible, given it also beats a 2x HVD, 2x Sabot Hammerhead build 5/5 times with no hull damage. Even with Sabot linked to the HVDs. If I swap to linked Harpoons with EMR on the Hammerhead, the Enforcer still seems to come out on top in the 5 runs I just did, although it is close in some cases.
Edit: Looks like it wins about 9 out 10 times vs a long range /w HE missile Hammerhead.
Edit2: Although perhaps if we want to continue this discussion, we should make a new thread. I feel like's we've wandered a fair bit from Alex's blog post.
