They are getting pretty advanced by now, maybe Alex can cook something up? The generations can run on the side until they are the full menace & ready to obliterate us.
Maybe only for redacted ships
It's kind of sad this is still a better structured ML project outline than I've gotten from actual university researchers.
Coming up with projects for students is often problematic. Some students expect clear instructions, some want to work on their thing, others are over-enthusiastic and hugely underestimate the amount of effort they'd need to put it, and so on. Plus, the work/results that students produce is almost always poor quality, can can't be published or re-used, so there is little incentive for the university researchers to invest time in such projects.
Using ML in SS may be unrealistic - even if Alex abandons everything else and keeps working on this - because the resulting "AI" (we are long way away from real AI) may be impossible to easily tweak (and this is just one hurdle I can think of - and I'm only marginally related to ML). You won't be able to look at some undesirable behavior (say, a small/quick AI ship running circles around the map, and making a trivial battle last half an hour) and know which variable/function/equation to adjust and how.
In any case, somebody would need to "look under the hood" and figure out if the problem/task can be formulated in principle, so it's suitable for our current ML methods (without a complete re-write of SS battle code). If yes, maybe Alex could hire an intern for a summer...
Any computer science students out here would like to volunteer? You'll need to do your internship anyway, so better work on smth you're passionate about...