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Author Topic: [0.97a] BigBeans Ship Compilation  (Read 273249 times)

Arghy

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Re: [0.96a-RC10] BigBeans Ship Compilation
« Reply #255 on: February 09, 2024, 02:30:42 PM »

How rare is the preybird? I must have put over 20 hours in 2 runs now and i haven't seen it once. I was looking forward to having it next to my apogees and providing carrier support.
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BigBeans

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Re: [0.96a-RC10] BigBeans Ship Compilation
« Reply #256 on: February 09, 2024, 05:59:50 PM »

How rare is the preybird? I must have put over 20 hours in 2 runs now and i haven't seen it once. I was looking forward to having it next to my apogees and providing carrier support.

Just unlucky spawns probably. It spawns rarely in Persean League fleets, but PL only make moderate use of carriers and you're more likely to see a Drover spawn instead.

I fired up the game to check and immediately found one in Kazeron so they 100% do know it and use it.
« Last Edit: February 09, 2024, 08:46:02 PM by BigBeans »
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BigBeans

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Re: [0.96a-RC10] BigBeans Ship Compilation
« Reply #257 on: February 11, 2024, 05:30:46 PM »

UPDATE!

https://drive.google.com/file/d/1JrfqsyX6pwrou8JS2peAGYFp60h63Qlr/view?usp=drive_link



NOT SAVE COMPATIBLE WITH PREVIOUS VERSIONS DUE TO A CTD FIX!

BSC 0.1.98.3

Updated for Starsector 0.97a

Fixed a rare CTD.

Added Accipiter destroyer battlecarrier.
Resprited Starliner MK.II and Nebula MK.II

Covetor buffed, speed to 120 and price to 9800.
Cumulus speed buffed, cargo buffed, decreased OP.
Gallivanter has had slight stat buff across the board to try and make it more useful.
Brigantine and Marauder PPT buffed.

Renamed Barquentine to Brigand.
Improved Hartfell (LG) Skin.
Minor Sprite changes/cleanup to a few ships.
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Ragnarok101

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Re: [0.97a] BigBeans Ship Compilation
« Reply #258 on: February 12, 2024, 07:57:19 AM »

So what happens if I update and try it anyway? :P
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A_Random_Dude

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Re: [0.97a] BigBeans Ship Compilation
« Reply #259 on: February 12, 2024, 08:18:58 AM »

It'll probably just brick your save.
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Ragnarok101

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Re: [0.97a] BigBeans Ship Compilation
« Reply #260 on: February 12, 2024, 08:22:48 AM »

It crashes your game.

Also: HALLELUJAH! THE GALLIVANTER LOOKS TO BE ACTUALLY USEFUL! Or at least more menacing in appearance. Plus the Recon Destroyer...now I can start my playthrough as the USS Enterprise with a Nadir, a couple of destroyers, and some frigates, all retaining the same visual flair! Thank you!
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fecdan

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Re: [0.97a] BigBeans Ship Compilation
« Reply #261 on: February 12, 2024, 01:57:52 PM »

Where could I download the old version 0.1.98.2 for 0.96?

Many thanks
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BigBeans

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Re: [0.97a] BigBeans Ship Compilation
« Reply #262 on: February 12, 2024, 02:59:42 PM »

It crashes your game.

Also: HALLELUJAH! THE GALLIVANTER LOOKS TO BE ACTUALLY USEFUL! Or at least more menacing in appearance. Plus the Recon Destroyer...now I can start my playthrough as the USS Enterprise with a Nadir, a couple of destroyers, and some frigates, all retaining the same visual flair! Thank you!

Ye was gonna say using new version on old save will just cause a CTD.

But you're welcome, hopefully Gallivanter and Cumulus are more fun now.

Where could I download the old version 0.1.98.2 for 0.96?

Many thanks

I took it down as I'm not on 0.96 anymore sorry and don't see the point maintaining old versions. Sorry in advance as I know that'll not be the answer you were wanting. If you're lucky maybe someone else has it.
« Last Edit: February 12, 2024, 03:01:32 PM by BigBeans »
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Ragnarok101

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Re: [0.97a] BigBeans Ship Compilation
« Reply #263 on: February 13, 2024, 06:32:46 AM »

Where could I download the old version 0.1.98.2 for 0.96?

Many thanks


I took it down as I'm not on 0.96 anymore sorry and don't see the point maintaining old versions. Sorry in advance as I know that'll not be the answer you were wanting. If you're lucky maybe someone else has it.

I have my old version and I've just uploaded it to Google Drive here.
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GaryVary

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Re: [0.97a] BigBeans Ship Compilation
« Reply #264 on: February 19, 2024, 05:18:44 AM »

Is it possible to add Stoner LC (Now known as Atticus) back to the pack?
Or at least provide a link to the previous version of a mod?
I remember using this ship and I quite enjoyed it.
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BigBeans

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Re: [0.97a] BigBeans Ship Compilation
« Reply #265 on: February 19, 2024, 03:47:57 PM »

Is it possible to add Stoner LC (Now known as Atticus) back to the pack?
Or at least provide a link to the previous version of a mod?
I remember using this ship and I quite enjoyed it.

No, I don't keep or maintain old versions and tbh I don't see the point. The old Stoner (LC) has a worse sprite by far (atticus has a much better sprite now). It also has the same stats as the regular stoner/atticus.

I'll link you the sprite but that's all I'll do.
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GaryVary

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Re: [0.97a] BigBeans Ship Compilation
« Reply #266 on: February 20, 2024, 01:12:44 AM »

Thanks!
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Ragnarok101

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Re: [0.97a] BigBeans Ship Compilation
« Reply #267 on: February 20, 2024, 08:23:12 AM »

My last run was a couple updates behind, so I'll have to get cracking.

I'm guessing the Aghast is gonna be more satisfying with the new loadout mentioned. Might work it into fleets when I expect to fight Tri Tach, or use it as a mini Gryphon. Might also see more use now that Heg has the Grendel phase cruiser.

Atticus looks to be just another 'slot filler' for my early-mid colony doctrine where I'm cosplaying a random independent group rather than a functional polity. Looks prettier than usual, though.

Overall the Cumulus and Gallivanter are pretty solid exploration vessels. Their support versions have some extra points untallied, though.

The Adventurer seems like it could use a minor speed buff - it's painfully slow even with the 0-flux boost, and practically immobile if you have the fighters engage, and unlike the Nadir doesn't have the 'discount Paragon' ability of stacking range boosters and beam mounts.

Weapon groups probably need to be assigned better by default, though this may be a Nex thing.
« Last Edit: February 23, 2024, 06:13:45 AM by Ragnarok101 »
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Ragnarok101

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Re: [0.97a] BigBeans Ship Compilation
« Reply #268 on: February 23, 2024, 06:24:37 AM »

If I had to make a suggestion for where to take the mod next, I'd say stop inventing new ships, and start making more 'conversions' from civilian craft for Independents and militia. You've gotten a good start on it with the pirate and pather conversions of stuff like the Nebula and Starliner, take that a step further - stuff like the Condor already exists in game, it'd be fun to see changes to the civilian ships that count as entirely different classes.
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BigBeans

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Re: [0.97a] BigBeans Ship Compilation
« Reply #269 on: February 23, 2024, 05:07:18 PM »

I dunno I just make what I feel like mostly. I don't want to lean into refits as they're sometimes kind of low-effort and lots of mods do them.
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