If this thread is about insane victories in general (if it wasn't it should be now
) then here's my offering
The fleet after:
Last line of fleet
Only modded stuff is the Trade Scavengers stuff in that fight. There is TimCORP around, but I don't have any ships or weapons featured in it. Mainly due to the cost of them.
For reference, that last Condor and Piranha were boarded after the fight. All I lost in the battle was an Overthrust Lasher (Trebuchet friendly fire, from me
) and a Talon wing.
Saying all that, I don't consider anything in my mod to be horribly overpowered, I'm not meaning to brag with that, it's just that there is a large risk to using the higher up weaponry since there's a massive flux cost for the artillery, and a long reload time on both it and the missiles. Another thing to note is the rather awkward matter of leading distracted targets, especially on the more erratic vessels. The AI would be hopeless using that Conquest though, for sure