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Author Topic: A Starfarer story: Son of Assaracus  (Read 20190 times)

robparker

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A Starfarer story: Son of Assaracus
« on: April 04, 2012, 09:55:39 AM »

Hi, I haven't seen any AAR's (after action reports) on these forums so far, so i thought I would try and get them going as I love to read them for any game. If there are some already, and I just haven't found them, I would very much appreciate a nod in the right direction  :) .
I'm going to start writing in the form of a letter/e-mail/ futuristic communication from my captain to family/friend.

205:11:30
Message to : Jack Hart ComId#JH11027520
Message from : William Brown ComId#WB11034482


Jack,

How's the academy buddy? Repeating a year must be a lot of fun. Hopefully I'll see you in the skies next year. I don't want to rub it in or anything, but you are missing out. My uncle managed to wrangle me a Vigilance frigate instead of the Lasher your basic license gets. I had pay extra for it, though, and it took most of the money my dad left me.  Uncle Brisk said I can have it so long as I name it after my dad, and while i understand, it still feels kinda cheap, if you know what I mean. The navy's meant to be introducing a new class named after him, and I worry people might think i'm trying to cash in on him being a war hero, but that's not what it's about. I don't need any more help off of him. Here's a picture of my ship:


Sorry it's so big, but these camera drones are just prototypes at the moment.

So, the HSS Assaracus is docked at the Hegemony station, and I've just hired a crew. We went to a bar in the residential level, and I didn't get card checked! Think it's the uniform? I doubt you've seen the residential levels of the HOS, have you? The academy tours just showed engineering, docks and communications, if i remember correctly. Well, these levels are where all of the workers of the station live, in overcrowded tenements with communal areas at the bottom. Some of the people group together and form businesses in the communal area, and a lot of them are bars and clubs. Most of them, I think.  

I had a good night with most of the crew, I paid for the drinks and I think that definitely helped to make them like me. Now I have a hangover, most of us do, except the three marines. Those guys are built like houses. I'm just waiting now for the last guy to get back, a small guy called Chris. I have to wait 24 hours before I notify HOSEC, the guys who are like the police of the station, in case he has tried to run off with his enrollment pay. Apparently, that used to be quite a problem here, where guys would sign on, get their bounty and then bugger off, but now they have these tags you have to wear at all times aboard the station that shows them where you are. Crime has gone down since they cam in. The guy at the security bureau, who told me all this ad that I have to wait 24 hours, also said that if you try to remove it they are alerted instantly so if he has absconded i'll know, and of he doesn't turn up i'll know.

Tomorrow is my first official day on the job, and I have to patrol around Hegemony space and make sure scavengers don't take any of the beacons or corporate satellites. Sounds fun, right?
So, long story short, I haven't even left the station yet and I'm having a good time, while you are stuck in class. Look on the bright side, you'll get your wings in ten months time.
This message was sent via Alcene free messaging service. Touch here to find out more!
Alcene: Connecting Corvus
« Last Edit: April 05, 2012, 09:53:55 AM by robparker »
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http://fractalsoftworks.com/forum/index.php?topic=2033.0
My AAR: Son of Assaracus
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Upgradecap

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Re: A Starfarer story: Son of Assaracus
« Reply #1 on: April 04, 2012, 10:24:21 AM »

Nice story there, you have talent :), any chance you could do such a story that revolves around my mods two factions? ^____^

EDIT: Anyone that could do that? :)
« Last Edit: April 04, 2012, 10:46:10 AM by Upgradecap »
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Haresus

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Re: A Starfarer story: Son of Assaracus
« Reply #2 on: April 04, 2012, 10:26:44 AM »

*Thumbs up* on the AAR. Looking forward to the next one.
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Thaago

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Re: A Starfarer story: Son of Assaracus
« Reply #3 on: April 04, 2012, 10:35:15 AM »

Nice read, looking forward to more! There was another thread that had stories from several people (disclosure: I wrote one as well) but it died :(

http://fractalsoftworks.com/forum/index.php?topic=1077.0
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Ivaylo

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Re: A Starfarer story: Son of Assaracus
« Reply #4 on: April 04, 2012, 01:09:20 PM »

Well done, awesome read!
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Zani

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Re: A Starfarer story: Son of Assaracus
« Reply #5 on: April 04, 2012, 01:11:39 PM »

Nice story so far, ish good!
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Sunfire

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Re: A Starfarer story: Son of Assaracus
« Reply #6 on: April 04, 2012, 01:39:49 PM »

looks good, hoping for more
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Uomoz

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Re: A Starfarer story: Son of Assaracus
« Reply #7 on: April 04, 2012, 01:56:13 PM »

Very well written and original.
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OrangeLima

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Re: A Starfarer story: Son of Assaracus
« Reply #8 on: April 04, 2012, 04:27:32 PM »

Well written and enjoyable. Some of this stuff is really thoughtful, like the Alcene messages and stuff, makes it seem a lot more alive.
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cp252

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Re: A Starfarer story: Son of Assaracus
« Reply #9 on: April 05, 2012, 04:36:19 AM »

You're awesome. :) I can't make people seem human like this to save my life.
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robparker

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Re: A Starfarer story: Son of Assaracus
« Reply #10 on: April 05, 2012, 08:13:05 AM »

[FM SCMD ML01 4 SEC CMD//
TO S2ICMD JC02 4 SEC CMD//
THE NEW KID//
Jason,
Take a look at this report I just got in from the new patrol captain, I think someone should take him to one side and say something. Do you want to do it so he doesn't know how far this goes?
I mean, we need to say something. If this report finds itself on the desk of someone high up there could be an inquiry, and that won't be good for either of us.
I could go down the official route and keep him grounded for a few weeks, I reckon I can do that for reckless behaviour or endangering the life of his crew or something like that. I think there's a regulation somewhere which tells you not to engage obviously superior enemies, I might be able to justify that.
This kid is fresh out of the academy and he seems to know the regs quite well, but I heard somewhere down the line that he's the son of old Assaracus Brown, and that's what his ship is called, he's William Brown, so 2+2 if you know what i mean. The thing is, he probably has friends or family in high places, I kn ow a lot of people owed his father one, so the official route might annoy them. The kid has just got his wings and he wants a feather in his cap, so I think commend him for his actions, and try to get him out of patrols, promotion or something, we can say that because there are so many new recruits we need to bad ones in patrol and the good ones higher up, he won't know that doesn't even make sense. Send him to somewhere a lot more dangerous, purely so that he can put his skills to use.
I want rid of him quickly though. We have a good thing going here with the pirates and I don't want anyone risking it.

This message was sent via secure Defence Ministry intracomms.//
If you are not the intended recipient of this message please destroy the message and inform both the sender and a Ministry official as soon as possible.//
It is a criminal offence to read the contents of any government or military communications without the proper access.//

From 4 Sector Commander Michael Latoscek
HSS Cyparissus
SCMD #ML01]


[FM S2ICMD JC02 4 SEC CMD//
TO SCMD ML01 4 SEC CMD//
Sir,
I understand. My recommendation is that we move him up into deep reconnaissance and then send our other friends the patrol logs and routes, so they know when and where the kid will be moving. I suggest mentioning him in dispatches as thats a quick way for someone to move up. It will look like the kid went too far and got himself killed. So treat him nice enough now but still pick him up on broken regs. When they look at the reasons for his death if they find out you didn't pick him up on broken regs then you could get blamed, and that would be a disaster, sir. Also, if we give him a formal warning for putting his crew in danger, he'll look overconfident because of his recent award and reckless because of the warning. I must say sir, this is an excellent plan of yours. I of course will do all the necessary comms and paperwork.

This message was sent via secure Defence Ministry intracomms.//
If you are not the intended recipient of this message please destroy the message and inform both the sender and a Ministry official as soon as possible.//
It is a criminal offence to read the contents of any government or military communications without the proper access.//

From 4 Sector Second-in-Command Jason Cravitz
HSS Eisa
S2ICMD #JC02]


[FM S2ICMD JC02 4 SEC CMD//
TO VCPTN WB07 4 SEC PTRL//
BCC SCMD ML01 4 SEC CMD//
RE:PATROL CONTACT REPORT//
Captain Brown,

I would like to congratulate you for stellar conduct, Mr. Brown. I can see that your father's talent runs in you. Your actions surpassed what we could expect from a green pilot and I believe that you may be a cut above the rest. As such, I am pleased to inform you that you have been mentioned in dispatches, a great honour, one that your family back home will be able to read about, and you have also been transferred to the Hegemony Navy Deep Space Reconnaissance Group, referred to as DSRG. While this may seem rather fast, I am glad to remind you of the reforms recently instituted by Commander Weiss and the Defence Ministry which has led to a great increase in the number of recruits. We are looking very hard for people such as yourselves, who show great potential.

Unfortunately, the bureaucratic side of the job means that I must also issue a formal warning due to a laxity in following regulations. The warning is issued due to the following reasons:
  • Endangerment of crew and/or vessel
  • Improper report procedure
Now, don't worry about the formal warning, the dispatches mention far outweighs that, just see it as a mere formality which is nothing but a minor blemish on what I hope will be a long and great career with the Navy.
Your orders now are to return to the Hegemony station to receive your award and, unfortunately, your warning. I have sent through your formal order sheet, but this is just an easier way. Keep up the good work.

This message was sent via secure Defence Ministry intracomms.//
If you are not the intended recipient of this message please destroy the message and inform both the sender and a Ministry official as soon as possible.//
It is a criminal offence to read the contents of any government or military communications without the proper access.//

From 4 Sector Second-in-Command Jason Cravitz
HSS Eisa
S2ICMD #JC02]
« Last Edit: April 05, 2012, 09:54:28 AM by robparker »
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http://fractalsoftworks.com/forum/index.php?topic=2033.0
My AAR: Son of Assaracus
CHECK IT BRO!

Thaago

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Re: A Starfarer story: Son of Assaracus
« Reply #11 on: April 05, 2012, 08:53:41 AM »

Oho! A twist! :D
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Upgradecap

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Re: A Starfarer story: Son of Assaracus
« Reply #12 on: April 05, 2012, 08:57:47 AM »

I'm liking where this is going. Any chance you could involve some more action into it? If not, still these journals are good ;)

Any chance you could do some of these stories focused around mods? We don't seem to have enough of those.......... :)
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robparker

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Re: A Starfarer story: Son of Assaracus
« Reply #13 on: April 05, 2012, 08:58:26 AM »

Thanks for the positive feedback :). Sorry 2nd picture is so big, I struggled to downsize it.
Upgradecap: I haven't played any mods for the game yet as I am scared of breaking it, but i'll look into it :)

FM VCPTN WB07 4 SEC PTRL//
TO SCMD ML01 4 SEC CMD//
PATROL CONTACT REPORT//
  Sir,
I would like to report a very unusual incident which occurred on patrol #4SEC037, which was my last deployment. I have filed a mission report, as per standard procedure, and within the report I mentioned the incident, but I have not been contacted to give evidence on the matter. The issue, lifted from my other report, is as follows:

   "Towards the end of my patrol route, I received a merchant distress message sent from nearby a transport beacon. As you know, these are the beacons which traders use to travel to Corvus, as they know we protect the beacons and the surrounding space. Upon reaching the beacon, we encountered a single vessel, which systems identified as a Buffalo class freighter (this explains how they were able to send a merchant class distress message) . However, this was a heavily modified freighter, altered to the point that i would no longer class it as such (however, due to this being , I believe, a unique situation, I will not submit a query to the codex administrators). Where the clamps for container storage should be, were multiple point defense systems, and towards the head of the ship were two missile pods. I was unable to identify the exact nature of these weapons at this point because I was using the long range scanners, and by the time my vessel was close enough I was otherwise engaged. Upon nearing the vessel we were hailed by the captain, and I managed to capture an image of the commander, along with his name and message.

        

The captain of the freighter was a pirate, and he was using the freighter's distress signals to lure in a patrol ship. Upon reciveing his demands, I cut communications as per [regulation #13: Communications with hostile elements;corporate,brigand,other] and closed in for combat. The ISS Assaracus is armed with 1x standard issue laser, pulse and 1x standard issue missile pod, harpoon, mrm. Therefore, I was confident of being able to disable the hostile vessel, especially as such freighters do not possess shielding. Upon reaching combat distance, I ordered the pulse laser operator to open up sustained fire upon the enemy. This steadily burnt away frontal armour, and so I intended to maintain sufficient distance that the enemy could only fire missiles and use no other armament against me. However, I underestimated the power of the enemy missile systems, which my shielding was barely able to withstand. Also, when I attempted to fire missiles back at the enemy, they were shredded by point defence systems. To counter act this, I moved into extremely close range and fired missiles point blank into the enemy bridge. The opposing pd systems were useless at such a range, while the enemy missiles collided harmlessly with my shields. Without shields himself, the enemy was unable to avoid my missiles and his ship was quickly disabled, with his bridge having been blown away.

Here is a camera drone image of near to the end of the combat. At this point I have approached close enough that the enemy point defence weapons are focused on my ship and not the missiles I am firing. My shields are nearly depleted due to the heavy fire of the pd systems but his hull will not withstand many more missile shots.

The enemy is disabled and the hostile commander killed.


Thus ended the confrontation. The ship was disabled and I claimed salvage rights as per protocol. My worry after this is that the pirates were intentionally targeting Hegemony ships. This shows that they are actively predatory and do not fear the navy. I believe the enemy commander was killed in the combat and so I was unable to interrogate him."

That is what was contained within my report, and I am re-submitting this section to you as I feel that is deserves your attention, simply because of what it entails.

Yours faithfully, Vessel Captain William Brown
HSS Assaracus
VCPTN #WB07
This message was sent via secure Defence Ministry intracomms.//
If you are not the intended recipient of this message please destroy the message and inform both the sender and a Ministry official as soon as possible.//
It is a criminal offence to read the contents of any government or military communications without the proper access.//
« Last Edit: April 05, 2012, 09:54:45 AM by robparker »
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http://fractalsoftworks.com/forum/index.php?topic=2033.0
My AAR: Son of Assaracus
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cp252

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Re: A Starfarer story: Son of Assaracus
« Reply #14 on: April 05, 2012, 02:46:19 PM »

I'm keeping an eye on this thread, and your captain. :D Great job.
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