Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)
{ "carrier_group_fighter_uplink_fighter_bay_threshold": 8, "crew_training_flux_regulation_op_threshold": 240, "tactical_drills_op_threshold": 240, "containment_procedures_field_repairs_op_threshold": 240, "phase_coil_tuning_op_threshold": 40, "automated_ships_op_threshold": 120, "bulk_transport_cargo_threshold": 2000, "bulk_transport_fuel_threshold": 2000, "bulk_transport_personnel_threshold": 5000, "derelict_operations_percentage_per_d_mod": 6}
Version Checker compatibleFeatures:Lets the player edit all the fighter bay and DP-related skill thresholdsCode{ "carrier_group_fighter_uplink_fighter_bay_threshold": 6, "crew_training_flux_regulation_op_threshold": 180, "weapon_drills_op_threshold": 90, "containment_procedures_field_repairs_op_threshold": 60, "auxiliary_support_op_threshold":5, "phase_corps_op_threshold": 30, "automated_ships_op_threshold": 30}These are all set to vanilla values, edit them however you like in AdjustableSkillThresholds\data\config\settings.json (or in your own settings.json file or settings.json mod).
{ "carrier_group_fighter_uplink_fighter_bay_threshold": 6, "crew_training_flux_regulation_op_threshold": 180, "weapon_drills_op_threshold": 90, "containment_procedures_field_repairs_op_threshold": 60, "auxiliary_support_op_threshold":5, "phase_corps_op_threshold": 30, "automated_ships_op_threshold": 30}
Im confused. This edits the skill tree or ordnance points of different hulls, fighters and weapons?
Same I'm confused as well as to what this mod does. I haven't yet played the update though so I'm guessing its's related to that. Just sorting out my mod list for the update.
I should note that, when using this, any numbers that were high enough made claims to have problems with my RAM and vRAM being too low, despite this being the only mod I ran. No idea why but, there you go
Quote from: rockguy434 on March 31, 2021, 12:37:23 PMIm confused. This edits the skill tree or ordnance points of different hulls, fighters and weapons?Quote from: Morzord on March 31, 2021, 01:27:10 PMSame I'm confused as well as to what this mod does. I haven't yet played the update though so I'm guessing its's related to that. Just sorting out my mod list for the update.It edits the skill tree. There are a number of skills where you only get the maximum benefit of the skill when you're under X DP limit/fighter bay limit. This mod externalizes those variables into settings so you can change those thresholds.I actually miswrote the names in the settings file (it should say dp, not op, but I'll change that in a future update).
Firstly, thanks a lot for the mod, it really makes these skills a lot more palatable.I know the mod description mentions only "fighter bay and DP-related thresholds", so is it possible that you could give a hint on where in the files one would edit the thresholds for Bulk Transport manually? I'm experienced with modding, but not with Starsector specifically.