okay so lemme get this straight,
in the base game some skills loose effectiveness as the total DP value of your fleet goes up
so I'm GUESSING that by setting thoses impossibly high the skills never lose effectiveness ?
or am I supposed to do the opposite ?
Yes, it's pretty straightforward: if you want to always benefit from the full extent of the skills, just set the DP threshold here to a value your fleet won't ever reach (a few thousands will be more than enough even if you were to run with dozens of capitals). Just be aware that's gonna be EXTREMELY OP though, as most of these skills are very powerful and the more ships they apply to at full efficacy the more your fleet will curbstomp everything (or cost much less logistics than expected), but that's pretty much the idea we're here for, so have fun
As for me, I just raised the values to about 2/3x compared to vanilla, so that they work at 100% as long as I'm still running with a reasonable fleet with nothing bigger than cruisers, and the decay begins when I progressively put capitals in the mix too: feels like a more balanced - and interesting - tradeoff to me.