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Author Topic: The Scourge v.4  (Read 110076 times)

CrashToDesktop

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Re: The Scourge v.4
« Reply #180 on: June 23, 2012, 08:47:24 PM »

More infected ships?  Personally, I'd like to see maybe a dominator, or an infected falcon.  Both might be interesting to see how they play out.
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Uomoz

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Re: The Scourge v.4
« Reply #181 on: June 24, 2012, 03:31:51 AM »

Waiting next update. A ship system is VITAL for the next Scourge ship.

Fear the Swarm.
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Vandala

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Re: The Scourge v.4
« Reply #182 on: June 24, 2012, 05:07:33 AM »

You could make a second version of the mod that makes you start with a Scourge ship/fleet and have somewhere where you can get more Scourge ships.

peterispete

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Re: The Scourge v.4
« Reply #183 on: June 24, 2012, 05:40:46 AM »

More infected ships?  Personally, I'd like to see maybe a dominator, or an infected falcon.  Both might be interesting to see how they play out.

I fear the horde of infected paragons with infected tachyon lances (because i can't think of a better name) and fleets of infected onslaughts backing them up.

Spoiler
Hide your kids and hide your wife.
[close]
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WKOB

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Re: The Scourge v.4
« Reply #184 on: June 24, 2012, 05:41:35 AM »

More infected ships?  Personally, I'd like to see maybe a dominator, or an infected falcon.  Both might be interesting to see how they play out.

If I had an itch to see something specific, I'd considered an Onslaught and maybe a Conquest, welded and glued together with Scourge gunk. Would make a good heart for the mother fleet to form around.
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Uomoz

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Re: The Scourge v.4
« Reply #185 on: June 24, 2012, 05:48:54 AM »

It's a Capital ship. That's all I will say.
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arcibalde

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Re: The Scourge v.4
« Reply #186 on: June 24, 2012, 05:58:21 AM »

 ;D
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CrashToDesktop

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Re: The Scourge v.4
« Reply #187 on: June 24, 2012, 10:08:53 AM »

Waiting next update. A ship system is VITAL for the next Scourge ship.

Fear the Swarm.
Scourgeception?
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Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

hadesian

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Re: The Scourge v.4
« Reply #188 on: June 24, 2012, 10:15:42 AM »

Waiting next update. A ship system is VITAL for the next Scourge ship.

Fear the Swarm.
Scourgeception?
My guess is it spawns more scourge...

Ah well. More to die :D
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KriiEiter

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Re: The Scourge v.4
« Reply #189 on: June 25, 2012, 12:44:48 PM »

I'm guessing it's something to do with the drones system.

Can't wait!
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CrashToDesktop

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Re: The Scourge v.4
« Reply #190 on: August 03, 2012, 11:15:09 AM »

Are they coming?  Are they here yet?
*Calls to the engineer to power up the Burn Drive.
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I am officially an epoch.
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Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.

Uomoz

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Re: The Scourge v.4
« Reply #191 on: August 03, 2012, 12:15:51 PM »

Nope as I'm gonna redo this mod from scratch :D.
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hadesian

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Re: The Scourge v.4
« Reply #192 on: August 03, 2012, 12:20:14 PM »

Nope as I'm gonna redo this mod from scratch :D.
Aw...
ooh
I like them now... :(
but it would be cool to see the scourge overwhelming even more than they currently do
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Uomoz

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Re: The Scourge v.4
« Reply #193 on: August 03, 2012, 12:59:43 PM »

It's more an aesthetic remake, the feeling will be the same. i'll switch to a green-dark-ish coloration, more Alien style.
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IIE16 Yoshi

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Re: The Scourge v.4
« Reply #194 on: August 03, 2012, 01:02:51 PM »

Turn them sickly brown, like the Flood. The Scourge are a fungi, you say? The most basic building block of the Flood are but mere spores.
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