Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)
Ignore missile slots.
I prefer the SO tempest. High energy focus has a similar effect to accelerated ammo feeder, but tempest is even faster and can mount some crazy high dps weapons like heavy blaster. SO lasher is no slouch though. Ultimately all SO frigates get screwed by PPT. I use one SO frigate in late game to clear the derelict fleets while exploring, but after cruisers come into play, frigates don't do enough in even fight before they run out of PPT and have to retreat.
Quote from: IonDragonX on November 17, 2020, 05:41:22 AMQuote from: bobucles on November 17, 2020, 04:29:23 AMNobody tell him about SO assault chaingun hammerheads.Nerf to assault chainguns is coming in 0.95. Damage 90 -> 75 (-16.7%)The Hammerhead is getting nerfed too, 2 small hardpoint will not face forward if I remember correctly
Quote from: bobucles on November 17, 2020, 04:29:23 AMNobody tell him about SO assault chaingun hammerheads.Nerf to assault chainguns is coming in 0.95. Damage 90 -> 75 (-16.7%)
Nobody tell him about SO assault chaingun hammerheads.
My only issue with the Lasher is that its really SO or bust: its not fast enough without SO to keep ahead of pirate swarms in an early game fight where the player is badly outnumbered. In that regard the wolf is better because it can keep ahead with just Unstable Injector and keep itself alive for a long time. Its damage is very low, but a turret mounted ion cannon and either a pulse laser or a mining blaster main (I know it has terrible efficiency, but it cracks armor well for early fights) goes a long way in terms of distracting and opportunistically disabling/flank hitting enemies as my destroyers do most of the work.