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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Author Topic: [0.96a-RC10] The Star Federation v0.99-RC5 - Inspired by FTL (5/23/23)  (Read 406906 times)

FasterThanSleepyfish

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Re: [0.95.1a] The Star Federation v0.97.1 - Inspired by FTL (2/2/2022)
« Reply #165 on: March 07, 2022, 08:21:55 AM »

seeing as how my last question remained unanswered i looked at it again and i see it might have been mistaken for a rude remark.
my question was out of sheer interest. i get exited whenever i see this mod updated and i have no modding experience so i was genuinely curious as to how long a grand update like that would take.
best wishes, Lin

Hello! :)

As a modder, I've never had a great experience with planning entire features in a roadmap to 1.0. We're getting there though, even if I am busy with life and such! Some planned features for 1.0 include a custom station, and at least a few more lost (alien) ships.
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FasterThanSleepyfish

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Re: [0.95.1a] The Star Federation v0.97.3 - Inspired by FTL (3/7/2022)
« Reply #166 on: March 07, 2022, 08:25:01 AM »



Hewwo! Time for your "its-not-quite-a-full-version-even-though-im-running-out-of-full-version-numbers" update for Star Federation! Quite a bit of work this one is, though.

-Perseverance gets an upgrade - a fleetshield able to protect allies! (or suppress foes?)
-Several sprite upgrades, including the Rebellion and Kestrel with new armor modules!
-Heinous balance changes and shuffles, in the pursuit of AI and player use cases!

Download and changelog in the main post. (save compatible!)
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jerri

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Re: [0.95.1a] The Star Federation v0.97.3 - Inspired by FTL (3/7/2022)
« Reply #167 on: March 07, 2022, 10:29:52 AM »

Hiya! I've been getting this error when opening up the fleet screen on the latest update

Spoiler
64645 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: java.util.Map.putIfAbsent(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
java.lang.NoSuchMethodError: java.util.Map.putIfAbsent(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
   at data.scripts.hullmods.FedWarpEngine.applyEffectsAfterShipCreation(FedWarpEngine.java:13)
   at com.fs.starfarer.loading.specs._.o00000(Unknown Source)
   at com.fs.starfarer.title.Object.M.super(Unknown Source)
   at com.fs.starfarer.title.Object.M.render(Unknown Source)
   at com.fs.starfarer.coreui.Oo0o.o00000(Unknown Source)
   at com.fs.starfarer.ui.OoO0.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.fleet.FleetMemberView.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.coreui.G.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.e.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.coreui.publicsuper.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.coreui.X.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0OO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.N.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.OO0O.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.render(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]
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FasterThanSleepyfish

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Re: [0.95.1a] The Star Federation v0.97.3 - Inspired by FTL (3/7/2022)
« Reply #168 on: March 07, 2022, 01:16:22 PM »

Hiya! I've been getting this error when opening up the fleet screen on the latest update

Spoiler
64645 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: java.util.Map.putIfAbsent(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
java.lang.NoSuchMethodError: java.util.Map.putIfAbsent(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
   at data.scripts.hullmods.FedWarpEngine.applyEffectsAfterShipCreation(FedWarpEngine.java:13)
   at com.fs.starfarer.campaign.ui.fleet.FleetMemberView.renderImpl(Unknown Source)

[close]
Could you try redownloading? I have removed a useless hullmod which seems to rely upon Java 8's putIfAbesnt() function for Map objects. Upgrading to Java 8 is a fix I have applied to my game, but isn't default on normal starsector installs.
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FasterThanSleepyfish

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Re: [0.95.1a] The Star Federation v0.97.31 - Inspired by FTL (3/7/2022)
« Reply #169 on: March 07, 2022, 09:19:11 PM »

Star Federation 0.97.31

Official release incorporating hotfixes, slight balance changes, and removing the Perseverance's giant Command UI triangle. (Thanks Sutopia!)

Download and changelog in the main post. (save compatible!)
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jerri

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Re: [0.95.1a] The Star Federation v0.97.31 - Inspired by FTL (3/7/2022)
« Reply #170 on: March 08, 2022, 07:06:45 AM »

Hiya! I've been getting this error when opening up the fleet screen on the latest update

Spoiler
64645 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: java.util.Map.putIfAbsent(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
java.lang.NoSuchMethodError: java.util.Map.putIfAbsent(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;
   at data.scripts.hullmods.FedWarpEngine.applyEffectsAfterShipCreation(FedWarpEngine.java:13)
   at com.fs.starfarer.campaign.ui.fleet.FleetMemberView.renderImpl(Unknown Source)

[close]
Could you try redownloading? I have removed a useless hullmod which seems to rely upon Java 8's putIfAbesnt() function for Map objects. Upgrading to Java 8 is a fix I have applied to my game, but isn't default on normal starsector installs.

New update works, Thanks!
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Noobishnoob

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Re: [0.95.1a] The Star Federation v0.97.31 - Inspired by FTL (3/7/2022)
« Reply #171 on: March 10, 2022, 12:46:43 AM »

Umm not sure if anyone else is getting this but my rebellion be lookin funny

Edit: the sprite in the production menu is fine tho just in battle and in the codex is where it loses its wings

Edit 2 : nevermind i just had to make another one so now alls gucci

[attachment deleted by admin]
« Last Edit: March 10, 2022, 01:47:18 AM by Noobishnoob »
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FasterThanSleepyfish

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Re: [0.95.1a] The Star Federation v0.97.33 - Inspired by FTL (4/5/2022)
« Reply #172 on: April 05, 2022, 02:50:21 AM »

Star Federation 0.97.33



-Slight increases to cruiser durability.
-Minor missile property buffs to Leto/Pegasus/Swarm Battery
-Fixed crash-to-desktop when installing Shield Shunt on the Perseverance
-Greatly improved hullmod descriptions - thanks TheSoldier!

Download and changelog in the main post. (save compatible!)
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Oni

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Re: [0.95.1a] The Star Federation v0.97.33 - Inspired by FTL (4/5/2022)
« Reply #173 on: April 17, 2022, 02:28:57 PM »

Hey there, just letting you know that your commissioned crews bonus doesn't show up in the 'United We Stand' hullmod as part of an alliance.

Timid mentioned it's because there's an old line of code or something...
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Ranakastrasz

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Re: [0.95.1a] The Star Federation v0.97.33 - Inspired by FTL (4/5/2022)
« Reply #174 on: May 05, 2022, 11:08:02 AM »

The Bison class Heavy Freighter deploys like a civilian ship, but doesn't have the civilian hullmod. Is this intended?
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Bulletkin

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Re: [0.95.1a] The Star Federation v0.97.33 - Inspired by FTL (4/5/2022)
« Reply #175 on: May 10, 2022, 09:31:55 AM »

Took a little peek through the files, and I'm pretty sure there are a couple more weapons in the works. Also, what was the reasoning behind the pulser redesign?
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ShadowAKT

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Re: [0.95.1a] The Star Federation v0.97.33 - Inspired by FTL (4/5/2022)
« Reply #176 on: May 12, 2022, 08:25:36 PM »

Hey, I've been getting this error when attempting to launch Starsector with version v0.97.33 of the mod.

Spoiler
Line 19208: 121126 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 19209: java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 40379: 61713 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 40380: java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 96223: 69062 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 96224: java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
[close]
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theDragn

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Re: [0.95.1a] The Star Federation v0.97.33 - Inspired by FTL (4/5/2022)
« Reply #177 on: May 13, 2022, 02:03:51 AM »

Hey, I've been getting this error when attempting to launch Starsector with version v0.97.33 of the mod.

Spoiler
Line 19208: 121126 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 19209: java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 40379: 61713 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 40380: java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 96223: 69062 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 96224: java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
[close]

this is what happens when you ignore the warning that says "this mod might not work on your starsector version"

update your game, you're on a version of starsector that's nearly a year old

FasterThanSleepyfish

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Re: [0.95.1a] The Star Federation v0.97.33 - Inspired by FTL (4/5/2022)
« Reply #178 on: May 13, 2022, 02:07:21 AM »

Hey there, just letting you know that your commissioned crews bonus doesn't show up in the 'United We Stand' hullmod as part of an alliance.

Oops, sorry. Will fix in next version. For now, suffer. :(

The Bison class Heavy Freighter deploys like a civilian ship, but doesn't have the civilian hullmod. Is this intended?

Yeah! Though tbh I will probably change it to be civilian soon, just to increase appeal. Counting against vanilla skill limits is silly.

Took a little peek through the files, and I'm pretty sure there are a couple more weapons in the works. Also, what was the reasoning behind the pulser redesign?

Old weapons, actually, that didn't make it through. I try not to add weapons that don't serve a minimally unique purpose in the balance scale! As for the redesign - well, frankly, I want all weapons to be more discernible at a glance. Getting them closer to their FTL counterparts is a bonus!
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ShadowAKT

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Re: [0.95.1a] The Star Federation v0.97.33 - Inspired by FTL (4/5/2022)
« Reply #179 on: May 13, 2022, 04:41:37 PM »

Hey, I've been getting this error when attempting to launch Starsector with version v0.97.33 of the mod.

Spoiler
Line 19208: 121126 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 19209: java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 40379: 61713 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 40380: java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 96223: 69062 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
   Line 96224: java.lang.RuntimeException: Hullmod with id [ballistic_rangefinder] not found
[close]

this is what happens when you ignore the warning that says "this mod might not work on your starsector version"

update your game, you're on a version of starsector that's nearly a year old

I'm running Version 0.95.1a-RC6. Which is the newest release. It's probably an issue with how I updated the game.
« Last Edit: May 13, 2022, 05:24:54 PM by ShadowAKT »
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