Hey kids, remember that silly little game called FTL: Faster than Light? Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!
In the Persean Arm from start, Star Federation thrived in the difficult settlement era through limited anti-piracy efforts and economic cooperation. Though this organization displeased the Domain, it wasn't until near the Collapse that their Federation was deemed to violate their autonomy policies. Only saved from utter annihilation when the Gate system went silent, most of the member worlds collapsed and decivilized during the ensuing supply shortages or tumultuous AI wars.
Though the cooperation and centralization which alarmed the Domain is forever lost, a history of AI usage both sustains and thwarts the Star Federation's existence in the current cycles. In the struggle to keep order in their corner of the Sector, watchful Hegemony eyes and shadowy Tri-Tachyon agents lurk in the peripheries. Only time will tell if their shores are truly as safe as they seem!
You can visit them in their lonesome star system Octavia VIII, located roughly north of the core systems!
Often, Star Federation ships generally have:+ Average to impressive weapon mounts
+ Powerful built-in drones on flight decks
+ Secondary shields on capital-class ships
However, their technology isn't perfect:- Shield arc shrinks as hard-flux rises
- Fewer PD mounts; many energy-based PD
- Poor durability with a few execptions
Reach 25 Reputation with the Star Federation to be assigned a most important mission. It is given in secret through an unofficial bounty board, located in any Star Federation bar."Classified Information: Anomolus Hyperwave-Emitting Entity"
OPTIONAL COMPATABILITY WITH THESE COOL MODS: Ind.Evo adds some useful colony mechanics and secrets. And has really cool industry icons! Click
HERE to download Industrial.Evolution!
Nexerelin introduces dynamic faction politics and warfare, bringing life and consequence to the sector. Click
HERE to download Nexerelin!
Commissioned Crew gives each faction a flavorful hullmod for their commissioned commanders! Click
HERE to download Commissioned Crews!
Starship Legends lets each ship adopt various traits depending on its performance in the campaign setting!
HERE to download Starship Legends!
RECOMMENDED: Lazywizard's Version Checker mod. Click HERE to download Version Checker
REQUIRED: MagicLib. Click HERE to download MagicLib
REQUIRED: LazyLib. Click HERE to download LazyLib
Click the image to download! 0.97.33 as of 4/5/2022.
Save compatible with 0.97.X!
Please do let me know any thoughts! I love comments.
Special Thanks!
Starsector Unofficial Discord............... for their patience
MesoTronik.................. for missions, sounds, and advice
Histidine........................................... for mission code
Avanita............................... for playtesting and advice
Dark.Revenant..................... for providing complex code
Tartiflette............................ for code and backgrounds
Ben Prunty....................... for faction interaction music
FlyingFlip.....................................for sprite assistance
Soren................................advice and new faction flag
Techpriest...........................................for coding help
TheSoldier........................clarifying hullmod descriptions
And probably many more!
CHANGELOG
THE STAR FEDERATION 0.97.33
Todo:
-Emerillon/Magenillon changes
-More lost (alien) ships
-More weapons / fighters
=========SHIPS===========
"Abstract"
Cruisers got ~2000 more hull or ~100 armor.
========WEAPONS==========
Ion Flooder
-EMP/Shot 600 > 650
Leto MRM
-Damage 500 > 600
-Speed 300 > 350
Pegasus MRM
-Damage 500 > 600
-Speed 350 > 375
Swarm Battery
-Increased missile turn rate/turn accel.
=========MISC============
Updated descriptions of a lot of hullmods.
-Thanks to TheSoldier!
Fixed CTD when Perserverance had Shield Shunt
Fixed Perserverance loadouts having excess OP