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Author Topic: [0.9.1a] Mods collection for newcomers  (Read 25482 times)

Mals

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[0.9.1a] Mods collection for newcomers
« on: September 09, 2019, 12:40:07 AM »

Thanks to the suggestions made by Namad, compiled a pack of newcomer-friendly mods, all zipped in one handy file. If any of the mod owners wants their mods removed, please let me know!

Download: https://drive.google.com/file/d/13t56IOuhO7vMyxycfkaaB11s1GdQzl6q/view?usp=sharing

Some notes:

Adding faction mods will make combat more varied and challenging and harder to learn.

Adding a radar mod will only make the game easier. Adding one of the graphical mods can make the game easier as pewpew dakka dakka gets new colors to make it easier to tell guns apart by their projectiles.

Nexerelin's features make the sector more dynamic with better wars and market places changing hands permanently.

You can certainly use no mods. If you're going to use any mods though some basic ones are really good at improving the game, the best mods are insanely well polished, akin to vanilla itself. Things like the ship and weapon pack add ships that fill needed in-between niches in the vanilla faction's ships for example.

These are all popular QoL type mods:
  • [0.9.1a] Common Radar by LazyWizard
  • [0.9a] Lightshow by Tartiflette
  • [0.9.1a] Upgraded Rotary Weapons by Tartiflette
  • [0.9.1a] Trailer Moments by Nia Tahl
  • [0.9.1a] Console Commands by LazyWizard
  • [0.9.1a] Combat Analytics by Nick XR
  • [0.9.1a] Combat Chatter by Histidine
  • [0.9.1a] Audio Plus by Dark.Revenant

These are all user experience mods that don't really change the game at all, they just do things to improve gameplay.

Then if you're using mods you need these mods:
  • [0.9.1a] GraphicsLib by Dark.Revenant
  • [0.9.1a] LazyLib by LazyWizard
  • [0.9.1a] MagicLib by Tartiflette

They do nothing at all, but many mods rely on them.

MagicLib and Trailer Moments won't work well on potato PCs, so be careful.

Enjoy!
« Last Edit: September 09, 2019, 05:59:43 AM by Mals »
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Apogee_Freak

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Re: [0.9.1a] Mods collection for newcomers
« Reply #1 on: September 09, 2019, 09:20:01 AM »

I would at least check the licenses on the mods you've included and whether or not distribution is allowed.
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Tartiflette

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Re: [0.9.1a] Mods collection for newcomers
« Reply #2 on: September 09, 2019, 01:10:36 PM »

MagicLib has no impact on performance by itself, it entirely depends on other mods to make use of its functions.
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crackinthekraken

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Re: [0.9.1a] Mods collection for newcomers
« Reply #3 on: August 09, 2020, 02:00:47 PM »

Hey OP, can you please re-post your compilation?  I'd love to utilize this modpack  :)
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SirHartley

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Re: [0.9.1a] Mods collection for newcomers
« Reply #4 on: August 09, 2020, 02:40:03 PM »

Hey OP, can you please re-post your compilation?  I'd love to utilize this modpack  :)

Just download the mods from their respective mod pages. That way, you also always get the up-to-date version.
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