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Author Topic: Slingshot  (Read 3294 times)

Thaago

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Slingshot
« on: March 27, 2012, 04:29:14 PM »

I never knew you could do this! If there is a planet in combat you can use it to slingshot your large ships - their top speed is increased when near the planet center. If you coast from that point, you don't decelerate unless hitting asteroids, nebulae, etc. Got a paragon coasting along at 150 :D

Sorry if everyone else already knew this - I was just excited  ;D
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evil713

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Re: Slingshot
« Reply #1 on: March 27, 2012, 05:13:50 PM »

stars in combat also cause damage if you diddent know that.
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intothewildblueyonder

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Re: Slingshot
« Reply #2 on: March 27, 2012, 05:28:23 PM »

but as soon as you leave combat they slow you down  ??? :)
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leonvision

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Re: Slingshot
« Reply #3 on: March 27, 2012, 08:19:54 PM »

incase you were wondering, he was refering to the idea of gravity assist or orbital slingshot, shown here http://en.wikipedia.org/wiki/Gravity_assist
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sdmike1

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Re: Slingshot
« Reply #4 on: March 29, 2012, 12:56:52 PM »

 :o :o :o :o this is amazing! i cant wait to try this!!! if any of you have read the halo novles keys loop FTW!

Archduke Astro

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Re: Slingshot
« Reply #5 on: March 30, 2012, 12:28:22 AM »

If there is a planet in combat you can use it to slingshot your large ships - their top speed is increased when near the planet center. If you coast from that point, you don't decelerate unless hitting asteroids, nebulae, etc. Got a paragon coasting along at 150 :D

stars in combat also cause damage if you diddent know that.

Both of these observations are awesome news. I had no clue that Alex & Co. hid so many functional "easter eggs" within Starfarer. Well done, dudes.
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