Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)
Quote from: decade on January 01, 2025, 06:01:57 PMgot hit with a crash myself just now, feels like its less a AA problem and more a java one.Quote from: AFilthyScrub on January 01, 2025, 10:08:59 PMAppears as though my first contribution gets to be asking for a fix. Have hit the same error as the people above, came out of nowhere.Hi, did you try redownloading? I (should have) fixed these in earlier hotfix
got hit with a crash myself just now, feels like its less a AA problem and more a java one.
Appears as though my first contribution gets to be asking for a fix. Have hit the same error as the people above, came out of nowhere.
Quote from: SunnyFreedoms on January 06, 2025, 12:47:29 AMsnipI can't really tell whats going on here 100%. Are you playing in random sector and/or load this into an existing save? It seems like expedition is trying to start from a nonexistent market.Can you try dragging this jar into armaa/jars and see if it helps?
snip
V3.1.4-------- Fixed bug that could occur if multiple guardians were generated in the fleet during Jenius planetfall- Fixed bug that could occur when refusing the Crown of Cinders quest where player would still be in dialogue with Kade- Fixed bug that could lead to drone fleets chasing each other into the fringes of Gamlin- Further tweaked Reprisal fleet spawn behavior- Add better handling for market selection for reprisal origin
Been loving the mod Shoi. but I got to ask. do you think we will get more of those missions we seen in the Jenius questline? that may have been some of the best set of missions I have EVER played. and you and whoever may have assisted with them did so well on them.
Doing the new Crown of Cinders mission and I came in with essentially an endgame wolfpack. I might have broken the scripting for the mission since it got stuck at this stage and then nothing happened - guessing it might be related to just chewing through the enemy forces too fast?Spoiler[close]On the newest update, had updated right before launching the game.Incidentally, this looks amazing and I'm so incredibly impressed with how good it looks.
I got a crash randomly on the campaign map while traveling in hyperspace11853478 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException: Cannot invoke "java.lang.Float.floatValue()" because "<local7>.damage" is nulljava.lang.NullPointerException: Cannot invoke "java.lang.Float.floatValue()" because "<local7>.damage" is null at data.scripts.campaign.intel.group.armaa_mrcExpedition.autoresolve(armaa_mrcExpedition.java:301) ~[?:?] at data.scripts.campaign.intel.group.armaa_mrcExpedition.periodicUpdate(armaa_mrcExpedition.java:376) ~[?:?] at com.fs.starfarer.api.impl.campaign.intel.group.BlockadeFGI.advance(BlockadeFGI.java:71) ~[starfarer.api.jar:?] at data.scripts.campaign.intel.group.armaa_mrcExpedition.advance(armaa_mrcExpedition.java:316) ~[?:?] at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?] at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?] at com.fs.starfarer.combat.CombatMain.main(Unknown Source) [port_obf.jar:?] at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) [port_obf.jar:?] at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) [port_obf.jar:?] at java.base/java.lang.Thread.run(Thread.java:1447) [?:?]
New bug-ish: Quit the bar instantly after refusing the "Crown of Cinder" quest somehow brings up armaa_IKContactMeeting dialogue(or other dialogue I failed to recognize-at least I could remember there're a few "ask about xxx" options after the dialogue) and the "raid infrastructures" objective on Jenius, which (possibly) soft locked the quest on my end, as I now can't seem to progress even after re-accepting the quest and eliminating every marked droneship cluster orbiting Jenius.
4953972 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.loading.WeaponSpecAPI.getWeaponId()" because the return value of "com.fs.starfarer.api.combat.MissileAPI.getWeaponSpec()" is nulljava.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.loading.WeaponSpecAPI.getWeaponId()" because the return value of "com.fs.starfarer.api.combat.MissileAPI.getWeaponSpec()" is null at data.scripts.shipsystems.ai.armaa_perceptAI.advance(armaa_perceptAI.java:79) ~[?:?] at com.fs.starfarer.loading.specs.M$1.super(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.combat.ai.BasicShipAI.advance(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~[port_obf.jar:?] at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?] at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?] at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?] at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]