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Author Topic: Niggles/Annoyances from a playthrough  (Read 1437 times)

ubuntufreakdragon

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Re: Niggles/Annoyances from a playthrough
« Reply #15 on: May 25, 2020, 04:26:30 PM »

EDIT: I've only now remembered why the missile ammo is not in volleys. You can cancel the firing by venting or that same weapon being disabled in combat. So let's say you use the 200x5 missile, you want to fire it but it gets EMPd and fires only 2. This way you still have the missiles that didn't go out.
Adding an additional stat like expected volleys to the description could still be a quite helpful qol change. it's ok if it isn't 100% accurate if you have the raw number, too.
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SCC

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Re: Niggles/Annoyances from a playthrough
« Reply #16 on: May 25, 2020, 11:31:14 PM »

There's a combat tutorial, in the main menu. If I recall correctly, it has a green button (as opposed to all other, blue buttons) if you haven't played the game previously.
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