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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Author Topic: [0.97.XX] Battlefleets of the Gothic Sector (Space Dwerfs!)  (Read 252216 times)

AccuracyThruVolume

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #90 on: February 27, 2022, 08:15:04 PM »

V0.1.0 Commerce Update   8)

* Added Heavy Cargo Transport
* Added Heavy Fuel Transport
* Added Universe class mass Conveyor

Check out the size of this beast:



It's a massive, slow hauler that can defend itself, but is not a dedicated warship.

Meridian system reworked.  Found that the planet conditions were not setup correctly.  Also expanded the system slightly with a few more planets.

** New game needed to see this change **
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AccuracyThruVolume

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #91 on: March 01, 2022, 01:13:24 AM »

V0.1.1 Update:

* Added Vanquisher battleship
* Added Victory battleship
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IGdood

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #92 on: March 05, 2022, 07:58:53 AM »

Are you on the Starsector discord?  You might get more feedback or answers to your questions on broad siding etc there
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BrotherLeviticus

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #93 on: March 18, 2022, 08:54:40 AM »

Are you going to add the Exorcist and Repulsive Grand Cruisers too?
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AccuracyThruVolume

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #94 on: March 24, 2022, 11:43:40 PM »

Shouldn't be too hard.  Although they will be at a pretty bad handicap being pure broadsiders (and not the overkill that the avenger is).   Currently working on a Rogue trader vessel, which will work as an all gun light cruiser type. 
After that I think the Imperium roster is pretty good.     Next will come....another battlefleet   :o
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AccuracyThruVolume

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #95 on: April 07, 2022, 05:51:30 AM »

Update to the OP. 

A Green tide is coming.....   
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IGdood

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #96 on: April 08, 2022, 08:14:38 PM »

WAAAAAAAAAAGGGGHHH
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AccuracyThruVolume

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #97 on: April 09, 2022, 05:38:21 AM »

Testing out some of the fighters.  Orky Ordnanace is bouncing all over the places   ;D



Going to try something a bit different, a blend of ork engineering with the tech of the persean sector.   
So they won't follow Gothic Sector ork designs. (My lore states that they are a branch of survivors from a crash, so they are getting most of their stuff from the locals.
I want the orks to basically look like piles of scrap with guns and engines bolted on.

Here's the first attempt at an Ork Junk Pirate frigate:



Unsure if I'm going to keep it or not.   Still need to work on the welded / bolted / kicked into place  junk pile look.....
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peppermeth

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #98 on: April 09, 2022, 03:31:18 PM »

Maybe look up the Tore up plenty mod (https://fractalsoftworks.com/forum/index.php?topic=5762.0) that may inspire you a bit whit those
orks ships.
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IGdood

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #99 on: April 09, 2022, 08:17:05 PM »

Looted Onslaught?
Looted Astral?

Oh man, we're going from Low tech to No tech
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FunkyCirno69

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #100 on: April 14, 2022, 03:04:01 PM »

I'm loving the mod so far but i have a question: Will you add the T'au Kor'Or'Vesh? They are my favorite faction and it would be cool to pilot a Or'es El'leath-class Battleship to pound those pesky imperials :D
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AccuracyThruVolume

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #101 on: April 15, 2022, 01:24:54 AM »

Imperium are nearly complete with a Rogue trader ship, Exorcist, and Vengeance still to join the roster

Orks are getting most of the love right now as they are the current focus.

Other factions that are doable and will show up:

Tau   - energy weapon focused.
Eldar - Holo fields = phase ships.
Chaos - Include Planet Killer?
Necrons - Unboardable, uncapturable, uber nasty cyber space skeles.
Tyranids - Unboardable, uncapturable, bio ships.   

Maybe List:
Dark Eldar
Space Marines

Not sure what the faction dev order will be in.  If any spriters are out there would like to help, lemme know! 
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peppermeth

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #102 on: April 15, 2022, 10:34:03 PM »

Or Low Tech Armada.
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AccuracyThruVolume

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #103 on: April 16, 2022, 12:18:42 AM »

Hmmm, 2nd attempt at the basic Ork junk pirate frigate.   I think it conveys the orky-ness and bit more while still being rusty looking.


   
« Last Edit: April 16, 2022, 12:44:42 AM by AccuracyThruVolume »
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toastyblitz

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Re: [0.9.5.XX] Battlefleets of the Gothic Sector
« Reply #104 on: April 17, 2022, 08:44:41 PM »

Hmm. It seems a bit too... symmetrical? And perhaps a bit more exposed machinery. I definitely understand the difficulty in making a unique look, as there are some factions already out there than kind of cornered the usual ork look.
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