Really enjoying the mod and I have played with it pretty extensively, but I managed to break it somehow.
Spoiler
119779 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Hullmod null not found!
java.lang.RuntimeException: Hullmod null not found!
at com.fs.starfarer.loading.specs.HullVariantSpec.getAllMods(Unknown Source)
at com.fs.starfarer.campaign.fleet.FleetMember.updateStats(Unknown Source)
at indevo.industries.derelicts.industry.HullForge.addBuiltInHullmods(HullForge.java:422)
at indevo.industries.derelicts.industry.HullForge.printShip(HullForge.java:284)
at indevo.industries.derelicts.industry.HullForge.onNewDay(HullForge.java:159)
at indevo.utils.timers.TimeTracker.onNewDay(TimeTracker.java:136)
at indevo.utils.timers.TimeTracker.advance(TimeTracker.java:117)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
It crashes, when it tries to finish construction of a carrier cruiser, that was already modified several times by the alpha cores in the chain. I can not enter the colony in person or it will crash, but I can shut down the industry remotely to prevent it.
Can I rebuild the hull forge via console commands somehow and are certain modded hullmods or combinations thereof likely to lead to crashing? I have a smaller carrier, that was enhanced much more, due to it failing to acquire a certain essential hullmod, so I am uncertain, what exactly caused this one to crash.
By the way, under "additional information" it mentions, that you should be unable to duplicate a ship more than once, but it is very much possible. Is that not intended?
Also monastic order planets do not seem to be training marines. I tried putting them in both of the default storages.