boomalot i did use numbers...i was a titan carrier with a bunch of fighters anf frigates and that doesnt work..not enough damage and again...the boss fleets have WAY too many ships and it just brings them all out at once...these fleets are dumb...theres not joy in them
Well, if it's not fun for you, just leave them be as Uomoz says.
If you want another tactic, try using 2~3 really fast frigates or fighters (e.g. hyperion or drohne wing) at the beginning to quickly capture the comm relays. Since the boss fleet has way more ships, it should be near impossible to win after the enemy captures those stations and starts to bring in their main fleet. If that's not possible, use somewhat slow but strong ships to do that instead, but this doesn't work if the enemy sends in shwarm wings (almost impossible to kill them off quickly) which a lot of the boss fleets do. The last option is to make some hellishly strong capital ships that have long range and burst damage that can kill off anything smaller than a cruiser with confidence, and send those in at the beginning and just endure the fight until you can gain the highland. The first option is the easiest by the way, and most frigates and destroyers aren't a good choice because the AI isn't good at surviving against larger threats. Of course, all of this is relevant assuming you are near level 40.
Anyway, I got a stackoverflow error regarding hanger space after I fought the doctor with UCs+other mods, where the other mods are pretty stable. Can anybody confirm this with UCs+lazylib alone?