Version 1.0 -First Xhan Empire Release!
Version 1.1-Adjusted Occuklop op (was 330, now 300)
-Adjusted graphicslib lighting on Stolb projectile
-Adjusted flux cost of Stolb and Occuklop Decimator(made higher)
Version 1.2-Changed Cheborog Carrier frontal small mount to medium
-Oiehou armor increased (500 to 550)
-Steizok Firerate slightly decreased (Was 0.6 now 0.8 )
-Chok PD damage decrease (75 to 60)
-Ubellop and Cheborog hardpoint angle adjustments
Version 1.3-Occuklop Flux dissipation reduced
-Added new Ship Panrelka
-Added new olkzan variants Pirate and Export(to pirates and independents respectively)
-Added new weapons, Drob, Hezek, Shtir Twinlinked, and Syr
Version 1.4-Sharik range reduced to 900, number of cluster projectiles reduced to 4(was 6)
-Palka refit time reduced to 10(was 15)
-palka barrel now has visual recoil
-Yazer range reduced to 400(was 450)
-AI should fire Stolb more often
Version 1.5-Added new ship Ketsil and Ketsil(E)
-Added new ship Pharrek
-Xhan Empire faction relations adjusted to be more lore accurate
-Olkzan Flux Dissipation reduced to 400
-Cheborog Max Flux reduced to 11000
-Cheborog Flux Dissipation reduced to 500
-Cheborog(C) Flux Dissipation reduced to 200
-Cheborog(C) Health Reduced to 11000
-Cheborog(C) system changed to targeting feed
-Occuklop Flux Dissipation reduced to 750
-Occuklop turn speed reduced to 7
-Adjusted Panrelka Weapon Arcs to reduce overlap
-Hezek Shredder Battery Damage increased to 200, flux cost increased to 65
-Igol Saturation Point Defense damage increased to 18
-Yazer Damage/second increased to 1300
-Yazer Flux/second reduced to 900
-Xhantech Blast drive cooldown increased to 20 Seconds
-urchin Jets cooldown increased to 20 seconds
-XhanTech EMP Flares cooldown increased to 10 seconds
Version 1.6-Stolb projectile health reduced to 1000
-Stolb damage increased to 800
-Stolb Flux cost increased to 700
-Hezek Damaged reduced to 170
-Agmad Pulse laser damage reduced to 130
-Divine Jaunt Flux Use increased to 0.05 of base cap
-Pharrek Shield efficiency reduced to 0.8
Version 1.7-added commissioned crews support
-Oiehou price reduced to 10000 from 12000
-Boulo Price reduced to 12000 from 15000
-Pharrek can now no longer be found as a blueprint
-Pharrek price changed to 240000
-Pharrek peak CR reduced to 360 sec from 420
-Pharrek Health reduced from 2800 to 2500
-Pharrek Flux dissipation reduced to 500 from 600
-Pharrek Shield efficiency changed to 1 from 0.8
-Pharrek "divine jaunt" f/u changed from 0.05 to 0.1
-Pharrek "divine jaunt" 0.2 seconds added to cooldown time
-Pharrek "divine jaunt" regen increased to 0.15
-Pharrek High maintenance hullmod removed
-Meiche supplies per month reduced to 4 from 6
-Olkzan carrier Deployment cost reduced to 10 from 12
-Cheborog price reduced to 150000 from 155000
-Cheborog flix dissipation increased to 550 from 500
-Cheborog carrier deploy cost reduced to 20 from 22
-Occuklop price reduced to 440000 from 480000
-Panrelka cost reduced to 260000 from 380000
-Panrelka PPT reduced to 600 from 720
-Ertshan Missile pods clip reload increased from 15 to 30 seconds
-Yazer Range increased to 550 from 400
-Yazer damage/second increased to 1800 from 1300
-Yazer energy/second increased to 1350 from 900
-Yazer OP increased from 14 to 15
-Yazer firetime reduced from 3 to 2.2
-Shtir Twinlinked Autocannon flux per shot reduced to 42 from 45
-Shtir Autocannon flux per shot reduced to 48 from 50
-Weapon prices adjusted to be more in line with vanilla
-Shnerk wing priced reduced to 12000 from 20000
Version 1.8-oiehou Peak Cr: 240 to 300
-Boulo Peak Cr: 180 to 200
-Ubellop peak CR: 180 to 200
-Olkzan Peak CR: 420 to 490
-Olkzan(C) peak CR: 420 to 470
-ketsil Peak CR: 360 to 400
-Cheborog Peak CR: 540 to 600
-Cheborog Armor: 1680 to 1700
-Cheborog Flux Dissipation: 550 to 600
-Occuklop Peak CR: 720 to 800
-panrelka Peak CR: 620 to 680
-Stolb proj hitpoints: 1000 to 1200
-Stolb Damage: 800 to 900
-Zakrep Damage: 215 to 240
-Syr reload: 8 To 6
-Sharik missile Health: 800 to 1100
-Sharik cluster shell number: 4 to 5
-Shnerk Gorel Plasma Projector(F) damage: 1800 to 2200
-Palka max turn rate: 150 to 180
-Divine Jaunt regen: 0.15 to 0.10
-Added new Bloz Missile series
-Added Zhuk Torpedo
-Added weapon Zarukel
-Added Luzna missile
-Added Tsebrek Kinetic Cannon
-Added ship Doskan
-Added ship Ennik
-Added Ship Ennik(E)
-Added ship Ouggom
-Added Ship Vukan
-Added two HVBs
Version 1.9-Added HVB's to prism boss ship list, if ships do not drop after the battle they should show up in prism.
Version 1.9-Added new Faction: United Pamed
-Added new ship:Anuran
-Added new ship:Odonata
-Added new ship:Urodellan
-Added new ship:Carillon
-Added new ship:

-Added new system: Paltan
Version 1.9-Added HVB's to prism boss ship list, if ships do not drop after the battle they should show up in prism.
Version 2.0-Added 5 new ships that can be discovered through exploration
-Added new weapons
-Added trails and onhit visual FX to some Xhan Empire large weapons
-Doskan Dp Reduced: 9 to 8
-Panrelka armor increased: 850 to 950
-Ouggom armor increased: 1000 to 1100
-Ouggom magnetic impluse damage increased
-Ouggom magnetic impluse range increased: 700 to 800
-Goggergeck speed increased: 50 to 60
-Goggergeck armor increased: 2200 to 2300
-Fixed Zarukel PD tags
Version 2.1-added new ship Brakad
-added special variant that can be found as exploration content
Version 2.2-0.95 compatibility
-Ultra 233 flux dissipation 500 to 550
-Ultra 233 max flux 5000 to 8000
-Ultra 233 hitpoints 1800 to 2000
-Anuran flux dissipation 350 to 400
-Doskan hitpoints 2000 to 2200
-Uvello Dp cost 22 to 20
-Occuklop ordnance points 300 to 320
-Pharrek max flux 4000 to 6000
Version 2.2.1-Removed "autonomous" hullmod from drone frigates found through exploration.
Version 2.3-fixed zhakhan crash
-fixes to 0.95.1a-RC5 compatibility
-increased carillon system cooldown to 5 seconds
-increased Stolb projectile speed
-Improved zarukel splash
-increased uogek damage
-decreased goggergeck phase cost
-xhan ships now have built in hullmods
-added ship Cronosos
-added ship Kassarek
Version 2.4-added a new encounter in the depths of space
-fixed electron rod spawning as a modular weapon
Version 2.5-added new ship Gramada
-reduced Pharrek dp cost from 35 to 25
-increased bogul frag damage from 300 to 350
-increased grokan energy damage from 450 to 500
-increased igol damage from 18 to 22
-increased igol(F) damage from 25 to 45
Version 2.51-Syr reload reduced from 6 to 5
-Tsebrek HE damaged increased from 80 to 90
-Palik now deals an additional 5 HE damage
-Ugol now deals an additional 5 HE damage
-Hezek now deals an additional 20 HE damage
-Hezek flux cost 65 to 55
-Szar flux reduced from 80 to 40 per second
-Cheborog and Cheborog(c) shield EFF 1.1 to 1
-Olkzan and Olkzan(c) shield EFF 1 to 0.9
-Added weapon: Shtral