Polaris, full name Polaris Prime, refers to an hitherto unknown faction that suddenly appeared at the tail end of the Second AI War. Legends say that they come from outside the sector utilizing some sort of unique trans-warp device, equipped with ships that boast unique capabilities...but little else of them is known...
- Polaris ships boast dense armor protection and excellent flux dissipation, at the cost of low speed and poor flux capacity.
- Polaris ships can be equipped with a plethora of unique hullmods that greatly improve the power of the entire fleet as a whole.
- Polaris does not bring a wide range of unique weapons, but their ships synergize especially well with the local weapons of the sector.
Graphics
Changelog:
Spoiler
2022.5.7 0.25
Weapons:
Interferometer Series
Polar/Magnatar Series Missiles
Crystal Culverin
Hullmods:
Polaris Node Lock
Others:
Support for UNGP
Various Balances and Changes
Akademia updates for new Skill System
2020.8.15 0.24 RC-2
- Fixed the various CTD errors that were caused by the Polaris CCrew hullmods.
2020.8.15 0.24 RC-1
-Ships
New wing Occultation-Class
New wing Moon Phase-Class
New ship Magnitude-Class
Reworked sprite for Meridian-Class
Adjusted Price, slots, flux, armor, hitpoints, shield, speed, maneuve, max op and etc for most ships(now more rely on armor rather than shield)
**Heavly nerfed Spectrum-Class and C.O.S.-Class**
Comet Tail-Class wing lost shield, op cost reduced to 8 from 11
Perturbation-Class wing lost shield, weapon adjusted
Redshift/Blueshift wing weapon adjusted, generates more flux on use
Meteoroid-Class shipsystem changed to Polar Accelerator from Plasma Jets
Spectrum-Class shipsystem changed to Polar Accelerator from Plasma Jets
C.O.S.-Class shipsystem changed to Striker Drone from Nodal Regulator Feeds
-Weapons
New weapon Crystal Shard AC
New weapon Crystal Shard Flak
New weapon Microwave Particle Rifle
New weapon Polarized Particle Rifle
New weapon Inverted Particle Rifle
Charge Generator/Exciter/Projector Emp reduced to 0
Impluse-Class Torpedo(s) increased range and max ammo
Heavy Tracking System DPH/FPH reduced to 200 from 210
-Hullmod
New hullmod Celestial Magnetic Dampers
Cluster Modulator reduced op cost, effect will no longer decay if ships are too close
Astral Link largely adjusted
Scintillator Supercharger largely adjusted
Starlight Focusing System largely adjusted
Celestial Core Protocol largely adjusted
CC hullmod largely adjusted
-Shipsystem
Nodal Regulator Feeds largely adjusted
Polar Accelerator largely adjusted
Timestream Disruptor duration reduced to 3 from 5
-Other
String tweaks
Variant tweaks
Mission tweaks
New sound effects
New musics
Modified venting AI for Polaris ships(optional in PLSP_SETTING.ini)
North Celestial Akademia bug fixes
North Celestial Akademia new feature to explore(?)
0.23 RC-2
- Bugfixes
- Translation cleanups a little
0.23 RC-1
- New unique structure for Polaris - the North Star Akademia, where Polaris-friendly Admirals can send their officers for training.
- New ship - Axis-Class Battlecruiser
- New series of point defense weapons
- Changes to commission bonus, now lined up with CN's
- Sound and texture updates
- Mission text has been translated
- various formatting/translation fixes.
0.22 Forum Release
- Cleaned up many translated descriptions, to make them sound better and read better in English.
- Fixed various formatting errors in translations.
- Added Version Checker support
- Added two Commissioned Crew hullmods: Polaris Noospheric Architects/Polaris Command Staff
-- Note: Commissioned Crew support does not exist in CN.
Credits:- Project Lead/Designer: AnyIDElse
- Texture Assist: A_PIAO_JUN
- Text Guidance: saya39, FAX
- Technical Support: Originem, Deathfly
- Spiritual Support: Tenshi
- Translations/Additional Code: Iriscoral
I'm able to entertain bugfixes and crashes, but anything regarding the overall design of the mod will have to be forwarded by me back to the CN community.