Hey,
i have a question about sector generation. I have generated more than 500 sectors with various sizes and aspect ratios and no matter the configuration i always have a huge hole over or next to salamanca and the closest groups or multiple constallations of unexplored random stars are 90% of the time under the core worlds.
Specifically the closest stars are very often under the region of the luddic church and in the wastes of zin (exactly that place thats supposed to be empty). I had this issue for 3 major versions or basically since this mod existed.
Vanilla does not have this issue and is truly random. (exept the wastes of zin which is normal).
Here a selection of taken from all the sizes i have tried in all configurations:
"sectorWidth":250000/264000/164000/230000,
"sectorHeight":250000/264000/164000/230000/104000,
"AdjustedSectorConstellationCount":275/300/200/250/400, #100
"AdjustedSectorConstellationSize":2000/1000/1500/3000/2500, #750
"AdjustedSectorConstellationCellSize":10/15/13/9/8/7/6/5, #7
I tested this by opening 3 instances and continuously generating nonrandom/corvus core sectors without the freeport without a stipend flattend relations and own start. The testing time is since i have this mod basically but i really noticed and tested it intermittently for 2 years. (I stopped and played every time i got a map that didnt have that layout.)
Granted this is just a pet peeve. The mod still does what it says on the tin. Stars are still randomly generated in deep space but the star generation close to the core is almost always nearly the same. While writting this i have set up 38 sectors in the background and not once did i have stars close to Zagan, Yma or above Westernesse and Naraka.
Or maybe its just me, if you think so please share your config file with me.