Mod's been updated to 0.6.2:2023.09.18 - 0.6.1:
- Added additional settings that rule % chance of Ruin-themed things spawned (such as Mining Stations, Research Stations, Ship Graveyards).
2023.09.18 - 0.6.2:
- Added additional settings that rule % chance of Misc-themed things spawned (such as Research Stations, Ship Graveyards).
- Added additional setting that controls how much secondary star systems game "skips" while adding content, for Misc and Ruin themes.
"sectorConstellationRuinSkipProb":0,Responsible for not filling secondary star systems with content despite being labled as Ruin-themed, vanilla value is 0.5
"sectorConstellationMiscSkipProb":0,Responsible for not filling secondary star systems with content despite being labled as Misc-themed, vanilla value is 0.5
Following fields are responsible for % probability of things that belong to "Ruin/Misc Theme" spawned at star systems designated as "Ruin/Misc-themed".Spoiler
"Ruin_Theme_Mining_Station_Prob":0.5,
Control the chance of Mining Station spawned in Ruin-themed system.
Vanilla value: 0.5
"Ruin_Theme_Research_Station_Prob":0.5,
Control the chance of Research Station spawned in Ruin-themed system.
Vanilla value: 0.25
"Ruin_Theme_Research_Station_Prob_Special":1.0,
Control the chance of Research Station spawned in Ruin-themed system that is either Black Hole, Nebula or Pulsar.
Vanilla value: 0.75
"Ruin_Theme_Graveyard_Prob":0.4,
Control the chance of Ship Graveyard (whole bunch of empty ships, primed for restoring) spawned in Ruin-themed system.
Vanilla value: 0.25
"Misc_Theme_Research_Station_Prob_Special":1.0,
Control the chance of Research Station spawned in Misc-themed system that is either Black Hole, Nebula or Pulsar.
Vanilla value: 0.5
"Misc_Theme_Graveyard_Prob":0.25,
Control the chance of Ship Graveyard (whole bunch of empty ships, primed for restoring) spawned in Misc-themed system.
Vanilla value: 0.25