Spoiler
{
"plugins":{
"newGameSectorProcGen":"data.campaign.procgen.SectorProcGenMod",
},
#Change the number below to increase or decrease the size of the Sector
#"sectorWidth":164000,
#"sectorHeight":104000,
#"sectorConstellationSize":2000,
#"sectorConstellationCellSize":10,
"sectorWidth":200000,
"sectorHeight":200000,
"AdjustedSectorConstellationCount":200,
"AdjustedSectorConstellationSize":2000,
"AdjustedSectorConstellationCellSize":10,
"sectorConstellationRemnantMin":10,
"sectorConstellationRemnantMax":25,
"sectorConstellationRemnantSkipProb":0.25,
"sectorRemnantPresenceLow":0,
"sectorRemnantPresenceMed":1,
"sectorConstellationRuinsMin":35,
"sectorConstellationRuinsMax":65,
"sectorDerelictMotherships":4,
"sectorDerelictCryosleepers":6,
# this field controls the amount of Coronal Taps, default = 2
"sectorCoronalTaps":5,
# this fields control the amount of Gates outside of Core Worlds, default is 15 and 20
"minNonCoreGatesInSectorMod":35,
"maxNonCoreGatesInSectorMod":100,
# this fields control the amount of XIV Legion-class ships you can encounter outside of the Core Worlds, default is 2, 3, 1, 2
"XIV_LEGION_NON_SALVAGEBLE_MIN":0,
"XIV_LEGION_NON_SALVAGEBLE_MAX":0,
"XIV_LEGION_SALVAGEBLE_MIN":20,
"XIV_LEGION_SALVAGEBLE_MAX":40,
#Random number of arcs apply to map
#Vanilla value 20
"AdjustedSectorRndArcs":20,
#Generate hyperstorms options.
#"true" for generating hyperstorms for BIG map, "false" to generate default-sized hyperstorms.
#Disclameer - might not work properly in "false" state if Nexerelin isn't updated (v0.10.5 or older) but enabled
"AdjustedSectorHS":true,
#Accessibility will be base - 1 at that many light-years from center of mass
#"accessibilityDistFromCOM":50,
#"accessibilitySameFactionBonus":0.50,
"accessibilityDistFromCOM":59,
"accessibilitySameFactionBonus":0.59,
#If SAD is enabled, you can change the amount of SAD-themed constellations
#"SanguinaryAnarchisticDefectors_sectorConstellationMin_AS":4,
#"SanguinaryAnarchisticDefectors_sectorConstellationMax_AS":6,
"SanguinaryAnarchisticDefectors_sectorConstellationMin_AS":15,
"SanguinaryAnarchisticDefectors_sectorConstellationMax_AS":30,
#If DME is enabled, as well as random generated blade breaker systems, you can change the amount of said BB-themed constellations.
#"BladeBreakerThemed_ConstellationMin_AS":3,
#"BladeBreakerThemed_ConstellationMax_AS":5,
#"BladeBreakerThemed_ConstellationSkipProb_AS":0.75,
"BladeBreakerThemed_ConstellationMin_AS":25,
"BladeBreakerThemed_ConstellationMax_AS":30,
"BladeBreakerThemed_ConstellationSkipProb_AS":0,
#If Prv Starworks is enabled, as well as random generated Agni systems, you can change the amount of said Agni-themed constellations.
"AgniThemed_ConstellationMin_AS":25,
"AgniThemed_ConstellationMax_AS":30,
"AgniThemed_ConstellationSkip_AS":0,
}
I have these settings but every rare hull i find is a XIV Legion and redacted show up at medium or hard strength right next to the core worlds. I have tried various settings and i just want to ask if i am missing something or if the aspect change has messed up the settings.