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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Author Topic: [0.96a] Adjusted Sector  (Read 442352 times)

Gunter23

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Re: [0.96a] Adjusted Sector
« Reply #630 on: April 25, 2024, 07:56:56 AM »

Is there a way to play this mod on the newest version of the Game?
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Anexgohan

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Re: [0.96a] Adjusted Sector
« Reply #631 on: April 25, 2024, 11:47:15 AM »

Is there a way to play this mod on the newest version of the Game?
I'm playing with it on 0.97 latest right now without issues.
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A_Random_Dude

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Re: [0.96a] Adjusted Sector
« Reply #632 on: April 25, 2024, 12:33:55 PM »

Is there a way to play this mod on the newest version of the Game?

You can update it manually by going in the mod's folder, look for a file called "mod_info.json" and opening it with a text editor. Once there, you simply replace the game version it's asking for by the current one, and you're good to go.
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rhinolt

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Re: [0.96a] Adjusted Sector
« Reply #633 on: May 21, 2024, 10:33:30 PM »

well,i set the map size to

Code
	"sectorWidth":295000,
"sectorHeight":155000,

everytime i start new game the hyperstorm seems to be fixed,why?

Code
	"AdjustedSectorHS":true,
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Thai2410

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Re: [0.96a] Adjusted Sector
« Reply #634 on: June 17, 2024, 03:50:02 AM »

I encounter this error when generating new sector.
225449 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: javax.imageio.IIOException: Error reading PNG image data
java.lang.RuntimeException: javax.imageio.IIOException: Error reading PNG image data
   at com.fs.starfarer.api.util.Misc.addNebulaFromPNG(Misc.java:1830) ~[starfarer.api.jar:?]
   at exerelin.world.ExerelinNewGameSetup.generate(ExerelinNewGameSetup.java:297) ~[?:?]
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.O.dismiss(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.impl.for.dismiss(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.int.Ò00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.int.processInput(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.ui.W.o00000(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
   at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
   at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
Caused by: javax.imageio.IIOException: Error reading PNG image data
   at java.desktop/com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1527) ~[?:?]
   at java.desktop/com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1844) ~[?:?]
   at java.desktop/javax.imageio.ImageIO.read(ImageIO.java:1466) ~[?:?]
   at java.desktop/javax.imageio.ImageIO.read(ImageIO.java:1363) ~[?:?]
   at com.fs.starfarer.api.util.Misc.addNebulaFromPNG(Misc.java:1769) ~[starfarer.api.jar:?]
   ... 16 more
Caused by: java.io.EOFException: Unexpected end of ZLIB input stream
   at java.base/java.util.zip.InflaterInputStream.fill(InflaterInputStream.java:266) ~[?:?]
   at java.base/java.util.zip.InflaterInputStream.read(InflaterInputStream.java:175) ~[?:?]
   at java.base/java.io.BufferedInputStream.fill(BufferedInputStream.java:291) ~[?:?]
   at java.base/java.io.BufferedInputStream.read1(BufferedInputStream.java:347) ~[?:?]
   at java.base/java.io.BufferedInputStream.implRead(BufferedInputStream.java:420) ~[?:?]
   at java.base/java.io.BufferedInputStream.read(BufferedInputStream.java:399) ~[?:?]
   at java.base/java.io.DataInputStream.readFully(DataInputStream.java:208) ~[?:?]
   at java.desktop/com.sun.imageio.plugins.png.PNGImageReader.decodePass(PNGImageReader.java:1242) ~[?:?]
   at java.desktop/com.sun.imageio.plugins.png.PNGImageReader.decodeImage(PNGImageReader.java:1378) ~[?:?]
   at java.desktop/com.sun.imageio.plugins.png.PNGImageReader.readImage(PNGImageReader.java:1518) ~[?:?]
   at java.desktop/com.sun.imageio.plugins.png.PNGImageReader.read(PNGImageReader.java:1844) ~[?:?]
   at java.desktop/javax.imageio.ImageIO.read(ImageIO.java:1466) ~[?:?]
   at java.desktop/javax.imageio.ImageIO.read(ImageIO.java:1363) ~[?:?]
   at com.fs.starfarer.api.util.Misc.addNebulaFromPNG(Misc.java:1769) ~[starfarer.api.jar:?]
   ... 16 more

« Last Edit: June 17, 2024, 03:51:50 AM by Thai2410 »
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Taniwha

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Re: [0.96a] Adjusted Sector
« Reply #635 on: June 25, 2024, 01:23:08 AM »

Whenever i try to load this mod i always get Error: this mod requires a different version of the game. can you please update it so i can enjoy near endless space once again  :'(
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giganticats

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Re: [0.96a] Adjusted Sector
« Reply #636 on: June 25, 2024, 04:49:49 PM »

Whenever i try to load this mod i always get Error: this mod requires a different version of the game. can you please update it so i can enjoy near endless space once again  :'(
just changing the version number is reportedly working
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hobolyra

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Re: [0.96a] Adjusted Sector
« Reply #637 on: June 26, 2024, 02:21:59 PM »

Whenever i try to load this mod i always get Error: this mod requires a different version of the game. can you please update it so i can enjoy near endless space once again  :'(
just changing the version number is reportedly working

Sadly it doesn't seem to work with some mods, such as PRV
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giganticats

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Re: [0.96a] Adjusted Sector
« Reply #638 on: June 26, 2024, 02:40:34 PM »

Whenever i try to load this mod i always get Error: this mod requires a different version of the game. can you please update it so i can enjoy near endless space once again  :'(
just changing the version number is reportedly working

Sadly it doesn't seem to work with some mods, such as PRV

unfortunately yes, i had to remove that faction mod to use adjusted sector, but it is a price i was willing to make. that was the only mod i had to disable to use adjusted sector
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ROFLtheWAFL

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Re: [0.96a] Adjusted Sector
« Reply #639 on: June 29, 2024, 10:32:43 PM »

Anyone running into an issue where after a certain distance from the core, planets start generating with nothing on them? No modifiers found from preliminary survey, nothing found from surface survey. Habitable planets like terran or tundra don't have the habitable modifier, gas giants don't have high gravity or volatiles, frozen planets don't have extreme cold, irradiated planets don't have irradiated. Seems to start happening 4~ ish lightyears from the core.

I was using the 200 constellation setting, normal sector size.
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Michael00181

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Re: [0.96a] Adjusted Sector
« Reply #640 on: July 08, 2024, 05:32:59 AM »

I'm not sure I understand the hyperspace storm settings. is 248x248 what I should be using for the settings_250?
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Nerzhull_AI

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Re: [0.96a] Adjusted Sector
« Reply #641 on: July 08, 2024, 10:10:24 AM »

Hi there.
I'm alive. Somewhat.
I'll be doing update in this month, to the most recent version of the game.
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Dadada

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Re: [0.96a] Adjusted Sector
« Reply #642 on: July 08, 2024, 01:12:00 PM »

Based. °_°
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Nerzhull_AI

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Re: [0.96a] Adjusted Sector
« Reply #643 on: July 09, 2024, 07:55:39 PM »

Ye, i'm sorry i wasn't able to update mod so far. I didn't even downloaded .97
Life somewhat f*cked me in recent time
more then, well, waking up to being bombed
But i'm going to pull through. It just can take a while.
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Dadada

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Re: [0.96a] Adjusted Sector
« Reply #644 on: July 10, 2024, 12:07:17 AM »

There is nothing you have to apologize for. And if it so happens you cannot update it, so be it.
I hope you and your loved ones will stay healthy.
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