So "theme" constellations are the "sectorConstellationRemnantMax" and "sectorConstellationRuinsMax" numbers or am I missing any others? What about motherships and cryosleepers? I'm assuming the minimums just need to be below the related maximum.
Motherships are counting towards "Derelict Theme". 1 Motherships =2-4 constellations.
So if you have 25 motherships, 100 remnant max and 100 ruins max - the minmal number for "AdjustedSectorConstellationCount" is 300.
alright i attached a settings file, if its way out of whack, id be thankful for any help in fixing it. i had too make it .txt instead of .json so i can attach it.
Your problem is - you've set the min and max numbers for themed constellations waaay past the amount of constellations
"sectorWidth":150000,
"sectorHeight":150000,
"AdjustedSectorConstellationCount":100,
"AdjustedSectorConstellationSize":100,
"AdjustedSectorConstellationCellSize":4,
"sectorConstellationRemnantMin":1000,
"sectorConstellationRemnantMax":3000,
"sectorConstellationRemnantSkipProb":0,
"sectorConstellationRuinsMin":1000,
"sectorConstellationRuinsMax":3000,
"sectorDerelictMotherships":15,
^ this is from your settings. Obviously, game can't stuff few thousand themed constellations, because you've set total number (AdjustedSectorConstellationCount) to 100. So you need to tune it down accordingly:
"sectorWidth":150000,
"sectorHeight":150000,
"AdjustedSectorConstellationCount":100,
"AdjustedSectorConstellationSize":100,
"AdjustedSectorConstellationCellSize":4,
"sectorConstellationRemnantMin":20,
"sectorConstellationRemnantMax":30,
"sectorConstellationRemnantSkipProb":0,
"sectorConstellationRuinsMin":20,
"sectorConstellationRuinsMax":30,
"sectorDerelictMotherships":10,
Also, "sectorDerelictCryosleepers":100, <- this works, but will place a cryosleeper in EVERY randomly generated system. Do you really want that?