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Author Topic: Game Crash: Exiting Refit screen  (Read 2698 times)

Dreyven

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Game Crash: Exiting Refit screen
« on: March 12, 2012, 01:34:57 PM »

My game just crashed when i exited the refit screen using the red X in the top right corner
this was shortly after buying a venture cruiser

i am playing the newest (hotfixed version)

sadly i'm unable to find the file where the crashdata is saved  (give me a hint?)
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Alex

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Re: Game Crash: Exiting Refit screen
« Reply #1 on: March 12, 2012, 01:51:15 PM »

Thanks for the report.

starfarer-core/starfarer.log

Should have the stack trace near the bottom, above all the performance data.
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Dreyven

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Re: Game Crash: Exiting Refit screen
« Reply #2 on: March 12, 2012, 02:04:03 PM »

ERROR com.fs.starfarer.combat.String  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.coreui.class.super(Unknown Source)
   at com.fs.starfarer.ui.g.super(Unknown Source)
   at com.fs.starfarer.ui.o0OO.super(Unknown Source)
   at com.fs.starfarer.ui.T.o00000(Unknown Source)
   at com.fs.starfarer.oOOO.OõÒ000(Unknown Source)
   at com.fs.super.A.Ò00000(Unknown Source)
   at com.fs.starfarer.combat.String.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:619)


i think that's it...
if not it will be impossible to find... there's so much stuff XD
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Alex

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Re: Game Crash: Exiting Refit screen
« Reply #3 on: March 12, 2012, 02:18:21 PM »

Thanks - should be fixed. Wasn't able to reproduce, but there was a possible scenario where that might happen.
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Dreyven

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Re: Game Crash: Exiting Refit screen
« Reply #4 on: March 12, 2012, 02:21:49 PM »

You sir got my greatest respect.
That's an awfull lot of stuff you are doing, including fixing all those bugs.

The only unsolved mystery...
if bug fixing is that "easy/fast"...
why are there so many utterly broken games out there? XD
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Alex

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Re: Game Crash: Exiting Refit screen
« Reply #5 on: March 12, 2012, 02:31:47 PM »

if bug fixing is that "easy/fast"...

It really depends on the bug :)
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