Starship Legends 2.3.1
- Fixed a rare error that could occur with trait side-grade bar events
- Fixed s-mods not being considered for trait compatibility
- Fixed loyalty not applying to player characters with a secret AI related skill from Tahlan Shipworks due to being considered a non-integrated AI core
- Fixed loyalty not applying to a secret AI NPC from Secrets of the Frontier due to being considered a non-integrated AI core
- Fixed loyalty adjustment being mentioned during a bar event even when the loyalty system is disabled
- Fixed the possibility of ships from a secret, hypocritical, hegemony task force getting traits that affect crew-loss
- Fixed civilian ships getting ludicrous xp for dealing damage in combat
- Fixed famous derelict/flagship bar events sometimes listing the AI names for traits instead of crewed names, and vice versa
- Fixed incorrect text sometimes being displayed after accepting "join your officers" bar events
- Fixed being able to swindle the patrons at bars who want to buy a famous ship from you by storing or selling the ship before agreeing to the deal
- Fixed intel for some famous flagship events disappearing instantly
- Fixed the s-mods of famous flagships not being retained after recovery
- Added a note to battle reports to clarify how inflicted damage is calculated
- Changed trait side-grade selection to favor ships with captains, even for civilian ships. Larger ships are also somewhat more likely to be chosen