LEGACY OF ARKGNEISIS v 1.2.6 has dropped, and it can't get up!
Mostly a pile of balance tweaks i've been thinking of on the off chance anyone wanted to use this faction in the upcoming PVE tournament. Also includes a total rework of the Ion Pike weapons.
Plasma Driver Weapons:
-Light Driver has had its damage and flux costs slightly reduced.
-Standard and Heavy have had their flux costs slightly increased.
Ion Pike and Heavy Ion Pike:
- Completely overhauled into burst projectile weapons firing streams of EMP charged bolts.
- Higher burst-disable capacity than normal ion weapons (ion-pulser notwithstanding)
- Notably lower sustained-disable capacity than normal ion weapons.
- Roughly comparable hard damage.
- Same Arc behavior.
- Far more reliable than the old slow-beam implementation.
- Hard range is lower than the old versions, but effective range is around the same or higher.
- Names changed to EM Spear and EM Pike respectivelly.
PPT overhaul:
- So many of my ships were overtuned in terms of PPT, so nearly every one has been altered.
- Numbers much more in line with vanilla in general.
- Ships with good kiting potential trend low.
- Ships without, trend average or high.
Champion:
-PPT adjusted up slightly as part of the overhaul, putting it in-line with other low-ppt cruisers, instead of near-destroyer level.
-CR per deployment lowered from 20 to 15, it can now be deployed more frequently without risk of malfunction.
Alastair:
-PPT Dropped by 100 as part of the overhaul.
-Flux dissipation raised by 100.
Campaign:
-The script handling the Society's warmongering has been updated with new features and fixes.
-It now properly shows intel in the intel window for the end of a raid.
-It can no longer target the same faction twice in a row.
-Raids now have a chance of being sponsored by the target's enemies. If it was, the Society will now *gain* relations with the sponsor at the end of a war.
-Factions which are friendly with the Society are now less likely to be targeted by raids, though the only factions completely exempt will be any faction which manages to get to Cooperative, or with nex installed, any faction they are in an alliance with.