- The game felt more than complete back in 0.7, when I get into it anyway. There were lots of stuff to do, and mods made game far more bigger and enjoyable. Current progress with updates feel like massive game extension with brand new content, which you get for free. While majority of other studios, especially AAA ones, would be selling you those as DLCs for almost the same price as a base game. So yes, it is complete in my book.
- Yes, you can but not in a manner you'll get attached to them. Actual ship crew is just an expendable resource, while officers are more fleshed out and have some meaning to them. They are very helpful in terms of gameplay, but I wouldn't call them particularly immersive.
- That may be a big hit or miss for you. Endgame literally requires you to run pretty big fleet. This game can be played with small team/small crew, but that would be quite challenging, and available activities will be pretty limited because of that.
- Aside from tutorial, no. But the thing is, this game is the best possible space sandbox experience you can have on the market. It is so smooth and immersive that handheld story might just outright ruin it for the player. I don't think this game needs story, in traditional meaning anyway. So it's sort of a "you do what you want", which is amazing.
- Yes, you can ally with anyone if you build rep with faction, plus there are different starting conditions you can choose. But a good advice for beginner, do not ourtright ally with faction, do not *** other factions early on, and most importantly, don't pick Faction Comission, unless your fleet is strong enough to fight several armadas.
- Both, but currently combat (bounties) gives way more income than trading or exploration, plus it's much easier overall. But once you nail down general mechanics and learn to play (this game can seem to have pretty steep learning curve, which is wrong in reality), you can roleplay all you want, and that would be pretty chill experience.
- Yes, oh yes. But that gonna be very challenging path, even for a veteran.
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Side thoughts for Alex, since it would fit this thread I suppose:
- One of the most amazing experiences for me in particular since day one, and it still feels great is when you join big friendly/neutral vs. enemy fleet fights with your small one. If there could be more activities or actual missions to participate in such events, that would be amazing. Also it could be pretty immersive way for a fresh player to build up rep, earn some creds and feel awesome.
- More trading related events/missions and it would make sense for it to be the easiest way (and less dangerous hopefully) to actually earn money, which currently it isn't. Please, make it happen!
- Piracy. Would be great if pirates would be more like a faction, instead of training dummies for bounty hunters. To have big stations, black market being more accessible and have more stuff to offer for someone who chose this path, plus to be easier to actually build rep with them.
- Chatter. It has a vibe of RPG, and in a sense it is, but there's very little actual talks in the game. Some options when you get attacked or you attack someone as dialogue would be great. Overall more talking, we need way-way more of it!