Thank you! Really looking forward to that, (gritty) Enterprise roleplaying enabled!
It's not a single ship, right, but you could of course scuttle everything else
I'm actually tempted to ask for a "hard" difficulty now, that keeps you in "single ship state" for a looong time:)
A spacer. A Mercury-class shuttle. A crushing debt.I'm excited for that start too. Echoing what was already said in this thread, exploring is also one of my favorite parts of the game and I hope to find all sort of new things with it.
Ditto here! I don't do it very much anymore in .8 but when the release dropped it was a wonderful experience. I'm looking forward to having so many new exploration things to do/find!
Thank you
Can we get a list of ships you start with if you pick the advanced starts (salvage expridition and merc force)
Apogee/Condor/Wayfarer/Shepherd/Dram
Hammerhead/Drover/Centurion/Lasher/Dram
The idea is in both cases to have a fairly balanced force that's a bit of a better showcase for what the game is about, and is also configured to handle things that might be annoying if the player hasn't figured out how to deal with them.
Any plans to add additional start scenarions in the future? Maybe faction oriented?
Hmm, not particularly. I'll probably adjust the current set, too - this is all pretty fluid and I just want to see how it works out. As far as faction-oriented, I really think that's better off staying in-game rather than in the new game dialog. I'm also not sure just how much I want to expand "player relationship with faction" mechanics; I think macro-level Sector event type stuff may be a more interesting direction to go in general. Still, will see.
are system requeriments modified by new release ? (i hope you all understand what i wanna mean, i'm still learning english and not sure if i write correctly)
thanks
(Yep, no problems understanding!)
The requirements should be about the same. I think overall performance should be better - but, yes, as Dri said, certain fights are also more demanding (for example, Orbital Stations and lots of fighters). One thing that should be considerably better is memory use, though. The new economy is *much* lighter in many ways.