Scythe Cannon would clash with the Hydra. Proximity mines is a good idea though. And maybe just boosted defenses?
An additional increase in defense would be nice. At the moment, its weapon is very poor and can't really do much against crafts or missiles which ruin its sole purpose. It's going to need some kind of AoE weapon. Clashing with Hydra won't be much of a problem I believe. Since they have very different ranges. Actually, giving it a new flare system would be ok as well. Mass flare deployment and something to deal with crafts.
On top of phase? I think that might be OP considering its replacement rate. Of course, that could be adjusted. The question I'd ask is: why does it need that? Or is it more of a flavor/uniqueness kind of thing.
That would be mainly for the uniqeness, I suppose, to balance the OP cost. Phase behaves like the armor counterpart, deflection shell, which has become quite common.
Hellcat is kind of OP and it's cheap.
Too much damage?
Firing too rapidly, I guess? It's very good in both anti-craft and anti-ship aspects.
Hmm. Well, they seem pretty balanced small-medium scale. Are they a problem large scale? I could see that. Just in general its a pretty difficult missile to balance. Its a fine line between "OP" and "worthless" as far as small LRMs go.
I put it on my Revenant and it's quite effective at the initial burst. Maybe, the massive flux dissipation did help a lot. Then just leave it as it is for the moment.
Blame Vampire Survivors haha
Lol, unbelievable. Such a simple and plain game makes so many people addicted.