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News:

Starsector 0.95.1a is out! (12/10/21); Blog post: Hyperspace Topography (10/12/22)

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Author Topic: [0.9.1a] Weapons Group Controls 1.1.0  (Read 59566 times)

Dinkel

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Re: [0.9.1a] Weapons Group Controls 1.1.0
« Reply #15 on: June 19, 2020, 04:01:06 PM »

@Sundog

Mentioned crash by pressing 6 happenes to me too.



I linked the file of starsector.log.1, that should be the right one. Well, i have no idea of this stuff, i'm just a peasant trying to micromanage his Onslaught.

https://sereiya.tuxonfire.eu/Freundesachen/starsector.log.1
« Last Edit: June 19, 2020, 04:03:23 PM by Dinkel »
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poika

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Re: [0.9.1a] Weapons Group Controls 1.1.0
« Reply #16 on: July 08, 2020, 07:56:05 AM »

Is there a way to make "Hold fire" a toggle?

I created this simple AutoHotkey script as a temporary solution but it would be nice if it was a setting in the mod config files.

Code
#IfWinActive Starsector 0.9.1a-RC8

XButton1::
KeyDown := !KeyDown
If KeyDown
SendInput {8 down}
Else
SendInput {8 up}
Return
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Neitronus

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Re: [0.9.1a] Weapons Group Controls 1.1.0
« Reply #17 on: September 23, 2020, 09:00:34 AM »

Is it possible to update to fix version checker issue? There's an issue with version file being unreacheble on bitbucket after recent bitbucket change AFAIK.
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CyberSultanVader

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Re: [0.9.1a] Weapons Group Controls 1.1.0
« Reply #18 on: April 15, 2021, 05:12:33 PM »

Hey man dont want to bug you but I am just curious if this mod will be getting an update for 0.95. Its such a super useful mod!
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pearagon

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Re: [0.9.1a] Weapons Group Controls 1.1.0
« Reply #19 on: April 21, 2021, 04:50:24 PM »

Hey man dont want to bug you but I am just curious if this mod will be getting an update for 0.95. Its such a super useful mod!

Seconded!
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Dukoth

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Re: [0.9.1a] Weapons Group Controls 1.1.0
« Reply #20 on: April 23, 2021, 10:16:27 AM »

ok, here's what cha gota do:

go to the mod's "TOGGLE_WEAPONS_HOTKEYS.ini"

go to the line that says: "deselectAllWeapons": 7," and change it to 8, then go to the line that says: "toggleSelectedGroupMode": 8, and change the number to 9

this is cause the weapon groups now go to 7 so the default hotkeys don't work anymore

then go to the file "mod_info.json" and goto the line "gameVersion": "0.8.1a" and change the number to the current version of the game, which I think is 0.95a-RC15, or what ever version you have downloaded

and then wallah, you're golden, tested it my self and can confirm it works
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Paul_Kauphart

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Re: [0.9.1a] Weapons Group Controls 1.1.0
« Reply #21 on: May 11, 2021, 01:23:41 AM »

I have hacked together an update for the latest version (0.95a-RC15).
Because I don't have a developpement environement, I had to do it via scripting (ie lots of otherwise unecessary modifications). I also hardcoded the three function to 8 for delect all weapons, 9 for toggle Selected Group Mode and 0 for quick Hold Fire.

I tested it in a simulator and it works fine.

stormbringer951 if you're not working on this anymore, can I post it here ?
If you are do you need info on what I did to make it compatible with the latest version ?
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poika

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Re: [0.9.1a] Weapons Group Controls 1.1.0
« Reply #22 on: November 07, 2021, 10:33:51 PM »

The link to Empty Weapons Group Selector seems dead and this one hasn't been updated to 0.95a? A real shame  :(
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Paul_Kauphart

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Re: [0.9.1a] Weapons Group Controls 1.1.0
« Reply #23 on: January 04, 2022, 03:06:23 AM »

So, by popular demand, here's my copy of the mod updated for 0.95a-RC15.

Disclaimer, I am not a modder, I don't have a mod dev environement setup, I just know enough to find my way around code. I made this fix for my own personnal use, use at your own risk.

Also, I don't own that code.


Edit PS : I hardcoded the keyboard keys because that was the quickest and simplest way for me to make it work with an AZERTY keyboard.

Edit PPS : just looking at the code, all you have to do to make the mod work if you have a qwerty keyboard is change the keys in TOGGLE_WEAPONS_HOTKEYS.ini to use 8, 9 and 0, no need to download what I just posted.
« Last Edit: January 04, 2022, 03:26:12 AM by Paul_Kauphart »
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Shade255

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Re: [0.9.1a] Weapons Group Controls 1.1.0
« Reply #24 on: October 14, 2022, 08:50:18 PM »

This Mod needs an update, or Someone else to revive it
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