So, since nobody on this forum seems to be complaining about this particular weapon, I'll be the first. Reina II. It has the same DPS, range and damage per projectile as the HEAVY MACHINE GUN, you know, medium sized kinetic PD while having TRIPLE the flux efficiency and HALF the ordnance cost. This weapon is stupid! It shouldn't exist as it is! It isn't just flat out better than any kinetic PD that exists in vanilla. It is better than the minipulser at being a short range shield pressure weapon, you know, the weapon that exists to be an overpowered reward for winning a challenging fight. Now, it could be easily balanced right back into being just pretty good on capitals for PD/anti-frigate pressure and SO ships for shield shredding if it had range shorter (or if you really want it to be just so much better that what vanilla has, you can keep it the same) than Light Dual MG (its range is 300).
Reina I is also broken, but to the degree of Reina II. The former only needs a bump in ordnance cost. It would still be better than Light dual MG in every way possible, but the same is true every other weapon this mod has when compared to its vanilla counterpart.