Any reason pre-collapse military bases spawn only on habitable worlds? (OK, I see in condition_gen_data.csv they can spawn on irradiated, but I've yet to see it in-game)
It is just rather annoying that in order to get the bonus from the base it has to be located on your planet with the highest heavy industry production level, which means the one with a nanoforge, which means pollution on your habitable world with the base on it.
I assume I can change that by fiddling with the values for US_base in the condition_gen_data.csv if I wanted?
Or is there some way to make it so that having a base gets you the bonus, even if it isn't your highest producing heavy industry, so that you don't have to put a nanoforge there to get the bonus?