Only because recently I thought my GPU was ready to be thrown out of the window, and if things go south with the drivers, I would suggest trying to remove it from your PC, clean it's connection and put it back in.
Randomly my GPU started giving me artifacts and errors and the PC would get stuck. I tried removing the static a handful of times, holding the power button while the PC was not connected, but sadly it did not work.
I just then took it off, cleared the dust and when I put it back on, it was as if it never had a problem. It was weird cause if I did not try to play a game or watch a video, it would not have problems. As soon as I did, it would show artifacts and eventually get stuck. That feminine part of the computers, that I will never understand..
I've also gotten heavy artifacting due to dust but then it would be completely random and would happen in any game that pushes the card above a certain temperature. In this case it's not random, it happens with very precise elements.
Could you record a video of the corruption(s) and upload it to YouTube?
Knowing precisely when, and which texture(s) are affected will be useful.
Also do you have access to any other opengl/lwjgl games to see if they might also exhibit the same issue anywhere?
http://wiki.lwjgl.org/wiki/Projects_Using_LWJGL
I don't have access to other opengl games but it also happens in Overwatch when looking at the only transparency screen in the game so it's safe to say it's not limited to that type of game.
Can't really record but it happens when:
In the main menu, when moving the mouse across the various options, sometimes a small glitch will appear.
When in the codex, on the main page while accessed through the main menu, the first two options (ship etc, can't remember), will glitch periodically. If planets or nebulas are behind then they sometimes take priority and appear above the codex, when that happens the codex window border flash white.
In-game, when I attack something or dock to a base, anytime I have a choice, the screen will flash white for what appears to be one frame.
Inside shops, items will sometimes flicker, but always in the same locations, regardless of what items they are, how many there are, etc... If the slot is empty then you can still see the effect, it's just less obvious.
In-game, if I open the map in combat, it will periodically flash white, this happens more often if asteroids are behind, but will happen regardless. Only the map flashes white, I can move it around and only this rectangle is affected.
Even though it would be really strange that only this would be affected, it looks like a hardware failure because the "glitches" of the text really look like a distortion, almost like it was made on purpose for the game but sadly it's not. Maybe it's not even the card and something else is at fault. It's just strange because they always appear in the same places, not at random. This is very frustrating.