Any major errors / crashes using this with 0.9.5 or is it in a "works but doesn't interact with new features" state?
I think that the ships are still valid but you’d have to move them out by yourself to play with them immediately. It’s called Ship & Weapon Pack but there’s a lot more content than just ships & weapons.
I already tried that, but unfortunately I lack the ability to do that for more complex mods like this.
My attempt to, for example, extract the cathedral ship into a separate mod (I once upon a time wanted to experiment with trying to make a pather version that is all safety-overridden and ill-advised modification'd) failed because the Linked Hull special hullmod it uses has some actual code (swp_linkedhull.java) attached to it, which crashes on load.
This is
probably because of dependencies to other pieces of code that I didn't extract alongside, but I'm not good at reading starsector.log to figure out which exactly, and if I just start extracting more and more bits of SWP to stop errors I'll end up with the full mod again.
At this point it's not that big of a deal, tho, I'll just wait for stuff to get properly updated.